39mm spot vector graphics (useful for Tina/Anita cards mold?) (2 Viewers)

There’s a ton of useful info here and all over the forum. As a newbie illustrator I really wish there was a detailed step by step guide on designing labels and Tina chips from A to Z. If anyone ever takes on that challenge I know I (and a lot of other newbies) would be incredibly grateful!
Agreed. Perhaps a YouTube tutorial or something.
 
There’s a ton of useful info here and all over the forum. As a newbie illustrator I really wish there was a detailed step by step guide on designing labels and Tina chips from A to Z. If anyone ever takes on that challenge I know I (and a lot of other newbies) would be incredibly grateful!
I’m curious what else you need beyond the template in this thread? Just change the colors of the chips to whatever you like. For the label, just make your art fit within a 24mm circle. That’s really all you need.
If the problem is not having experience with a vector-based design software, the a step-by-step guide won’t be of much help.
 
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I’m curious what else you need beyond the template in this thread? Just change the colors of the chips to whatever you like. For the label, just make your art fit within a 24mm circle. That’s really all you need.
If the problem is not having experience with a vector-based design software, the a step-by-step guide won’t be of much help.
I know I'm a very visual learner. If I saw a video of someone doing a chip design, and I could follow along and do what they were doing, it would make learning the process a lot easier for me. I'd especially like to learn how to do the drawn/squished edge spots that are very popular.
 
I know I'm a very visual learner. If I saw a video of someone doing a chip design, and I could follow along and do what they were doing, it would make learning the process a lot easier for me. I'd especially like to learn how to do the drawn/squished edge spots that are very popular.
For squished-looking edgespots, I just use the template and the pencil tool in Adobe Illustrator. Take the straight line and freehand it. Once done, you can use that chip going forward with any others using the same edgespot pattern. I have a bunch of chips I’ve done edgespots for, and keep a library of them to draw from.
 
I’m curious what else you need beyond the template in this thread? Just change the colors of the chips to whatever you like. For the label, just make your art fit within a 24mm circle. That’s really all you need.
If the problem is not having experience with a vector-based design software, the a step-by-step guide won’t be of much help.
Thanks! The template file is fantastic and super user-friendly. And you’re totally right, there are plenty of general YouTube tutorials for learning vector-based design, even if they’re not chip specific.

What I meant more are the kind of beginner questions that come up when you’re new to chip design: What exactly should the final file look like before sending it to Tina/Justin? What needs to be included or avoided? Any common pitfalls to steer clear of? Tips for making sure the labels come out looking sharp?

If someone documented their full design process, from idea to finished Tina chip order, I’d absolutely watch that. And I’m sure a lot of other newbies would too. It’s those details that would really help bridge the gap between the concept and a finished product.
 
For squished-looking edgespots, I just use the template and the pencil tool in Adobe Illustrator. Take the straight line and freehand it. Once done, you can use that chip going forward with any others using the same edgespot pattern. I have a bunch of chips I’ve done edgespots for, and keep a library of them to draw from.
Do you happen to have a template for this style of edge spots? (like the ones on the 5s) would be super helpful. Thanks for all your help.

IMG_1017.jpeg
 
I’m curious what else you need beyond the template in this thread? Just change the colors of the chips to whatever you like. For the label, just make your art fit within a 24mm circle. That’s really all you need.
If the problem is not having experience with a vector-based design software, the a step-by-step guide won’t be of much help.
Hey Colquhoun, I'm just starting down the path of designing my own chips and using the template in the OP of this thread.
I'm not a full time graphic designer but do have decent Illustrator skills. My question is, how is it best to achieve the slight imperfections in the designs to replicate the imperfections of clay? My first thought was to use a subtle roughen edges effect on the paths, but when I do that, it does sometimes shift the position of the point at which the colors meet the edge of the chip, which then means the top pattern might not perfectly align with the edge detail. I suppose I could then do an expand appearance and manually tweak the paths back to meet the original edge position. But wondering if there's a better way.
Am I thinking along the right lines here? Does this even make sense?! Any help much appreciated! Thanks.
 
Hey Colquhoun, I'm just starting down the path of designing my own chips and using the template in the OP of this thread.
I'm not a full time graphic designer but do have decent Illustrator skills. My question is, how is it best to achieve the slight imperfections in the designs to replicate the imperfections of clay? My first thought was to use a subtle roughen edges effect on the paths, but when I do that, it does sometimes shift the position of the point at which the colors meet the edge of the chip, which then means the top pattern might not perfectly align with the edge detail. I suppose I could then do an expand appearance and manually tweak the paths back to meet the original edge position. But wondering if there's a better way.
Am I thinking along the right lines here? Does this even make sense?! Any help much appreciated! Thanks.
I do them all individually with the pencil tool. I tried the roughen filter and was equally dissatisfied with the results.
I made a post about my process a while back here:
https://www.pokerchipforum.com/threads/messing-around-with-inkscape.102525/page-2#post-2268264
Good luck!
 
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Hey Colquhoun, I'm just starting down the path of designing my own chips and using the template in the OP of this thread.
I'm not a full time graphic designer but do have decent Illustrator skills. My question is, how is it best to achieve the slight imperfections in the designs to replicate the imperfections of clay? My first thought was to use a subtle roughen edges effect on the paths, but when I do that, it does sometimes shift the position of the point at which the colors meet the edge of the chip, which then means the top pattern might not perfectly align with the edge detail. I suppose I could then do an expand appearance and manually tweak the paths back to meet the original edge position. But wondering if there's a better way.
Am I thinking along the right lines here? Does this even make sense?! Any help much appreciated! Thanks.

I have done it that way as well, only thing I did, was duplicating the original spot (paste behind or in front with opacity on) expanding the roughened edges effect & some sections smoothed out again. Then with the original shape duplicated, I used this as guide, to manually put some anchor point back to the rights spot where it would meet the edge. Remove the duplicate shape and voila, good to go.
 
Also, regarding the template in the OP…each chip has a 39mm circle for the chip, and a 39mm circle mask for the edgespots, placed directly on top of each other, so it can be difficult to select the one you want. This can be a bit cumbersome, and is not needed.
I prefer to color the mask itself, so now there’s only one circle doing both tasks. If you use the direct selection tool on the edge of the mask, you can fill it with the chip color. Then you’re free to delete the base chip circle.
Much cleaner and you don’t have identical items stacking on each other.
 
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Then with the original shape duplicated, I used this as guide, to manually put some anchor point back to the rights spot where it would meet the edge.

I prefer to color the mask itself, so now there’s only one circle doing both tasks.

Thanks both for the tips. that's really helpful! I'll have a read through the post you linked, Colquhoun. Thanks again. :tup:
 
I recently became interested in making a China cards mold set and decided to create a vector template for some of the common edge spot patterns. I'm sharing it with the community in case anyone else finds it useful.

It was created in Inkscape and converted to use the CYMK color space using Scribus and this method and is an svg file. Here's an export of what's inside:

jDlL35A.png


The center area is 25mm in diameter including a .5mm white border.

So, in honor of my 148th post, the file:

011722
011622
1103
1101
1031
1030
1028

Feedback very welcome, good, bad, or otherwise.

Obviously, if you have any questions/doubts about using/editing this file and producing print-ready output, working with an actual experienced graphic designer (which I'm not) is best

todo:
-add more edge spot patterns
-add an alternate set with roughened edge spots (to mimic clay imperfections)
-add inlay options (oversized, shaped, etc.)

edits:
-now includes all Alibaba vendor China clay Pantone colors (011722)
-converted to an AI-based file, all CPC spot patterns and rolling edges now included, China clay Pantone color swatch started (011622)
-updated to fix rolling edges based on feedback (1103)
-updated to add some initial rolling edges (1101)
-updated to fix some mixed up spot colors and an initial attempt at a few rolling edges (1031)
-updated file to fix some imperfections in various chip templates (1030)
-updated based on the great feedback from timinater.
Is this Template suitable for 43 mm too?
 
Tina and Anita are shorthand for discount, China-based ceramic chip manufacturers. No relation to Sunfly. If you are going with SunFly, you can place the order directly with them. You can also place an order directly with BR Pro Poker (another U.S.-based vendor used by many here). If you want to go with Tina, I would recommend you join the group buy that @justincarothers organizes most every month. Go to his vendor page to see the next one.

As for the file, you ideally want the file to be vector-based, so it scales without any loss of resolution. Adobe Illustrator is the most commonly used program to create vector files, but there are others, even free ones. Photoshop creates raster/bitmap files. These files to not scale well. So, if your granddaughter knows Illustrator, that would be better. But if she only knows Photoshop, it may still work as long as the file she makes is high resolution.

I recently became interested in making a China cards mold set and decided to create a vector template for some of the common edge spot patterns. I'm sharing it with the community in case anyone else finds it useful.

It was created in Inkscape and converted to use the CYMK color space using Scribus and this method and is an svg file. Here's an export of what's inside:

jDlL35A.png


The center area is 25mm in diameter including a .5mm white border.

So, in honor of my 148th post, the file:

011722
011622
1103
1101
1031
1030
1028

Feedback very welcome, good, bad, or otherwise.

Obviously, if you have any questions/doubts about using/editing this file and producing print-ready output, working with an actual experienced graphic designer (which I'm not) is best

todo:
-add more edge spot patterns
-add an alternate set with roughened edge spots (to mimic clay imperfections)
-add inlay options (oversized, shaped, etc.)

edits:
-now includes all Alibaba vendor China clay Pantone colors (011722)
-converted to an AI-based file, all CPC spot patterns and rolling edges now included, China clay Pantone color swatch started (011622)
-updated to fix rolling edges based on feedback (1103)
-updated to add some initial rolling edges (1101)
-updated to fix some mixed up spot colors and an initial attempt at a few rolling edges (
 

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