an ultra-deep stacked tourney that starts you off with 50 chips of seven different denominations, and T1,000,000. It's for a 6 person STT
this would be a quick game, blinds increasing every 15 mins.
starting at 50-100
Chips 25/100/500/1K/5K/25K/100K
Stacks 8/8/4/7/8/6/8 = 49 chip
I get 24 levels to expected end, 12 hours at 30 mins a level plus breaks.
T1,000,000 starting stacks with 50/100 opening blinds is a whopping 10,000 big blinds (pretty ridiculous, really). I calculated 25 levels typical maximum length, running about 6:15 plus breaks using 15-minute levels.
Although I typically do not recommend coloring up with chips that will be later removed, this is an exception due to needing more T1000s in play during the middle stages of the tournament, plus it works out more efficiently for the overall set breakdown.
Blind structure:
(6 players, T1M stacks, 15-min levels)
lvl sb bb
L1 50 100
L2 25 150
L3 100 200
L4 150 300
remove T25 chips (=T1200, requires 2x T1000)
L5 200 400
L6 300 600
L7 400 800
L8 600 1200
L9 800 1600
remove T100 chips (=T4800, requires 5x T1000)
L10 1000 2000
L11 1500 3000
L12 2000 4000
L13 3000 6000
L14 4000 8000
L15 6000 12000
L16 8000 16000
remove T500/T1000 chips (=T61k, requires 3x T25000)
L17 10000 20000
L18 15000 30000
L19 20000 40000
L20 30000 60000
L21 40000 80000
remove T5000 (=T240k, requires 10x T25000)
L22 50000 100000
L23 75000 150000
L24 100000 200000
L25 150000 300000 ** EOT
L26 200000 400000
L27 300000 600000
L28 400000 800000
Required chip set:
50 x T25 (2 extras)
50 x T100 (2 extras)
25 x T500 (1 extra)
50 x T1000 (includes 7x for color-ups, 1 extra)
50 x T5000 (2 extras)
50 x T25000 (includes 13x for color-ups, 1 extra)
50 x T100000 (2 extras)
--------
325 chips (includes 11 extras). There will be 97 chips in play at tournament end, well within recommended amounts.
blinds would stop at 25k/50k.
Blinds never stop increasing in a tournament, ever. The total tournament length would significantly increase if doing so, with no escalating blind pressure on the remaining stacks. It could theoretically take forever, literally.
With 10,000 big blinds to start, you're already running at around six hours. If wanting to shorten the length, consider using the more aggressive blind structure below, which will typically end no later than L18 (4.5 hours plus breaks) using the same T1M stack size and 15-minute blind level times:
Blind structure:
(6 players, T1M stacks, 15-min levels)
lvl sb bb
L1 50 100
L2 25 150
L3 125 250
remove T25 chips (=T1200, requires 2x T1000)
L4 200 400
L5 300 600
L6 500 1000
L7 800 1600
L8 1200 2400
remove T100/T500 chips (=T16800, requires 1x T25000)
L9 2000 4000
L10 3000 6000
L11 5000 10000
L12 8000 16000
L13 12000 24000
remove T1000 chips (=T49k, requires 2x T25000)
L14 20000 40000
L15 30000 60000
remove T5000 (=T240k, requires 10x T25000)
L16 50000 100000
L17 75000 150000
L18 125000 250000 ** EOT
L19 200000 400000
L20 300000 600000
L21 500000 1000000