FiveThous
Two Pair
Is there a calculator or software out there that you can enter starting stacks, desired length and have it set up a structure for you?
https://pokersoup.com/tool/blindStructureCalculatorIs there a calculator or software out there that you can enter starting stacks, desired length and have it set up a structure for you?
Nope.
You are correct. When determining the blinds increase rate for a structure, it's the total blinds increase, not just the bb -- but it's only different if the sb isn't 1/2 of the bb. And antes will change the aggression factor too (if in play), since more of your stack faces forced exposure each level.I always thought it was SB+BB, not just BB
If combining color-ups, I tend to do it after the 1500/3000 level, since the T100 chips only remain in play for one extra 'unused' level:On the topic of funky progressions (I didn't want to start a new thread on a popular topic); does anyone have an opinion on the below transition? For the structure, it would mean simultaneously colouring up the T100 and T500 (after 800-1600). All jumps are still either 25%/33%/50% (average 40%) - just means having 2 x 50% jumps in a row. Yay or nay?
800-1600
1000-2000 (25%)
1000-3000 (33%)
2000-4000 (50%)
3000-6000 (50%)
etc..
Not a fan of poker soup -- I've seen some real dogcrap schedules generated by it.https://pokersoup.com/tool/blindStructureCalculator
Another option to avoid the odd blind jump at the beginning is to start at 50/100. Works for us.
Is that because the % increase is based on the total of SB/BB and not just the BB value?Nope.
Nope apparently I'm the idiot... carry on.I always thought it was SB+BB, not just BB - thanks for correcting me
Not a fan of poker soup -- I've seen some real dogcrap schedules generated by it.
Yep, starting at 50/100 with T20k stacks also works for a 200bb structure.
That could be said for any of the automated tools. They simply give you a starting point.Not a fan of poker soup -- I've seen some real dogcrap schedules generated by it.
Yep, starting at 50/100 with T20k stacks also works for a 200bb structure.
Interesting that you do this. Beside it being against commonly TDA rules, players that arrive late together could start with different stack sizes, depending on where the blinds started relative to the players position and arrival. How do you explain that to your players?but there are sometimes late arrivals who get blinded down for as much as 30-60 minutes.
... and I totally agree with this!Going back to the “jump” debate in early levels (from 25/50 to 50/100), I don’t see it as such a big deal since stacks are so deep at that point.
I view that first level more like a pre-level. If one looks at Level 2 as the first meaningful one (and even then, no tourneys are won that early), with Level 1 as more of a warmup, the deviation from the 33-50% guidelines seems not so glaring.
Cartainaly, if I knew I was going to lose out on chips, I would not attend - but I'm also going to do all within my power to be on time. Your friends may be different.
... and I totally agree with this!
Although if you're doing a 100% jump at L2, your effective stacks are really only about 100BB, with a near-useless warm-up level. Not all that deep, just sayin'....We play quite deepstacked, about 200BB to start
Although if you're doing a 100% jump at L2, your effective stacks are really only about 100BB, with a near-useless warm-up level. Not all that deep, just sayin'....
And that's actually a bit misleading, when comparing the per-level forced bet amounts relative to stack size.but with 25/75 you’re still going down to ~133 BB.
5K rebuys until 4 th blind. 4-5 hour tourney. 20 min blindsStarting blinds 25/50.....10k or 15k?? And add ons/rebuys? Opinions?? One table,....two sometimes.
SB | BB | vs | SB | BB |
25 | 50 | 25 | 50 | |
50 | 100 | 25 | 75 | |
75 | 150 | 50 | 100 | |
100 | 200 | 75 | 150 |
SB | BB | vs | SB | BB |
25 | 50 | 25 | 75 | |
50 | 100 | 50 | 100 | |
75 | 150 | 75 | 150 | |
100 | 200 | 100 | 200 |
Would love to hear the argument behind a 75bb in a 25/75 level being harder to defend. And harder than what? A 37.5/75 level big blind?
This is how I look at it:
[CHART]
Both these examples really show that the "Starting Stack Deepness" (SSD, patent pending) in terms of BBs is not always that relevant. The first example has two structures with the same SSD but play different, the second shows different SSD:s but the two play very similar.
Interesting. Others think that the 1/3 sb concept promotes less action (less blinds to steal, which results in the bb being easier to defend, not harder (fewer steal attempts from both the sb and other positions, plus less action in general with less dead money).At 25/75 the small blind is going to fold more; and the big blind is going to be slightly less incentives to defend as there will be less dead money in the pot after the SB folds.
Say it’s 25/75. Folds around to the button who makes it 200. If the SB calls the BB is getting very good odds to do the same (125 to call into a pot that already has 400).
But the SB only has 1/3 of a blind in, and so is going to fold even more often than the SB normally should. So the BB’s decision is going to be more like 125 to call against a pot of just 200, and should defend a lot less often.
I think that theoretically, the 1/3 structure promotes less action. Less to steal, worse odds in SB to call raises or even limp especially without antes, worse odds for BB to defend against a raise if SB folds. Of course, it's not like most people play by the theory.Interesting. Others think that the 1/3 sb concept promotes less action (less blinds to steal, which results in the bb being easier to defend, not harder (fewer steal attempts from both the sb and other positions, plus less action in general with less dead money).
Not sure which argument is correct, but certainly not both. @Legend5555, care to chime in?