Tourney MTT Constructive Criticism (2 Viewers)

Snapplefacts

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I have been going through all the different versions of this question on here and I think I have a good structure for my MTT coming up. Expecting about 24 players across 4 tables. Initial stack is 25K, with an optional 5K add on for first buyin (add ons go to food and drink, not prize pool). Rebuys for first 2 hours, I am expecting a few rebuys but not a ton, maybe 25% of the field since cash games start after a few people bust.

I am planning on about 5.5-6 hours. The total blinds assumes 900K in chips on the table. Structure in first comment.

I have run single table tournaments before but never one this big. I’m planning on having food available starting 1hr before tournament starts, and cash games tables opening up once we’re down to 3 tables. Cash games chips are of course a different set and on a different a bank.

In a different room that’s decently sound-insulated from the poker room, I have the food, some beer and soda, an Acey-Ducey table (by very popular demand) and a couple of TVs for basketball games. My hope is that only eliminated players/players on break will be in that room but I am hoping for wisdom from more experienced chippers. Any insight will be appreciated, I am nervous as all hell and want to put on a great experience for my players
 
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Structure here:
IMG_5880.webp
 
I know there are experienced tournament directors and lots of info on here so interested on how this pans out for you. Good luck
 
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Why don‘t you play on three tables with eight players each?
I still might, but the main reasons I’m planning on 4 tables are:

1. I’m keeping room in case I end up with 26-28 people.
2. I personally prefer 6max when possible, but will probably do a 9-man FT on the big table
3. The size of my space allows me to fit three 4-ft round tables which I’ve squeezed 8ppl at before but 6-7 is much more comfortable. I’m also using my main Hold’em table in addition to the rounds which can seat up to 10 and will be the final table.
 
As a guy who's been down the same road you're on, I'd skip having both addons and rebuys. It's a pain in the ass as host, as you'll constantly be pulled away from play to manage those things.

Instead, I recommend a one-time buyin freezeout event... this manages all of the money/buyins at one point prior to tournament start, and let's you focus on playing the game and enjoying the event with your friends, instead of hassling with addons and rebuys the first couple of hours.

If you really want to allow rebuys through a certain level, that's fine, but I'd still eliminate the addons and just give everyone larger starting stacks.

I recommend:
  • Making it a single buyin / freezeout tournament, and increase the stack to 30,000. How about 25k starting stacks with a 5k on-time bonus? Or start at 40k if you like... Deepstacks keep everyone playing longer at the front end of the structure and eliminate the need for addons.
  • Smooth out the first few levels by adding a 200/300
  • I'd also add 800/1600, 1200/2400, and 2500/5000 levels to try and reduce 50% jumps as much as practical (this also keeps everyone playing longer)
  • I don't mind the 50% jump at L20, because by that point it's late and it's time to end the frickin tournament
Here's my suggested structure given the info you provided. It is based on the Aria Dailies, with a few minor tweaks.

1771280195025.webp

* Approximations for players remaining are based on past experience, and are in no way precise predictions

EDIT: Fixed level start times in the structure table.
 
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I still might, but the main reasons I’m planning on 4 tables are:

1. I’m keeping room in case I end up with 26-28 people.
2. I personally prefer 6max when possible, but will probably do a 9-man FT on the big table
3. The size of my space allows me to fit three 4-ft round tables which I’ve squeezed 8ppl at before but 6-7 is much more comfortable. I’m also using my main Hold’em table in addition to the rounds which can seat up to 10 and will be the final table.
Ah, that makes sense. For a tourney I'd personally prefer eight or nine players per table, but a shorthanded tourney is just as good.

Just plan your table balancing in advance to avoid super shorthanded play, many players might not be comfortable with that. You could do two tables at 14 players and the final table at eight or nine.
 

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