How important is winning for you in your home game? (1 Viewer)

I think that makes a lot of sense. The home games I play in are almost always cash games - tournaments are a rare exception. Even the fishiest of fish will get lucky or run good and walk out of a cash game a winner at least 10-15% of the time. In tournaments, those occasional lucky nights probably translate to min-cashes more often than not. So I can see tweaking that a bit to keep everybody coming back.

We sometimes will do cash once enough players bust from the tourney... Depends mainly on who busts early. Only about half the guys ever play cash, and if a bunch of them are out of the tourney early and have to wait around for cash to start, they tend to take off—then we don’t have enough for a decent cash game.

We also have a serious lack of agreement about what to play. About a third of the cash guys will only play 1/2, a third will play 1/2 and Omaha, and the rest really want to play a wide range of Omaha variants, stud and wildcard/silly games. We haven’t been able to come to a real consensus. Usually it starts out with a rotation of 1/2 and Omaha, then it devolves into more dealers choice nonsense. At this point we lose the 1/2 guys, who only grudgingly tolerated the rotation.

Lately I decided to shut down the cash game for a few months because other issues had started to crop up. Never any problems with the tourney, but when people stay up until 3 am on a Monday, sometimes frictions arise. So I am giving everyone a chance to reset. The tourney remains a crowd-pleaser.
 
I see too many people playing who are not having fun.
whether up or down in money is relevant in a home game setting and card room setting, but much more relevant in home game setting is: Are you enjoying playing poker? If not then you've already lost.
I hope that most people i play with in home game settings are playing for fun and using their play money, and not their rent.

Its a game. There are swings, bad runs, and bad beats. Good on you if your profitable,
 
I think many home games play stakes which are too high. Even 1/2 isn't really sustainable for many people. If you are getting together with friends to have some beers just play 10 NL or 20 NL. Taking 10 from your friends feels like 1k.

If your average player makes 50-90k/year it is not realistic to sustainably lose 5k/year on poker.

Losing 5-6k/year is actually easy ...all you need to do is lose 2-3 buy-ins per month playing 200NL.

In my home game winning is more just about bragging rights with friends...its not really about the money. At first I didn't like this and I wanted to play higher stakes but now I realize this is actually the better way to go.
 
I think that is a good point. OTOH, in a home game it is rare for someone to lose *every* time. Even the worst players have a wild run sometimes. So if you lose 200 one week, 150 another, 50 another, then win 300 in the fourth week of the month, you’ve lost 3 out of 4 tries... But are down only 100, net. So, more like 1,200 a year.
 
I think that is a good point. OTOH, in a home game it is rare for someone to lose *every* time. Even the worst players have a wild run sometimes. So if you lose 200 one week, 150 another, 50 another, then win 300 in the fourth week of the month, you’ve lost 3 out of 4 tries... But are down only 100, net. So, more like 1,200 a year.

Maybe in a cash game, but in tournaments with a 10-20% field payout it's far more likely. Even though I payout 30% of the field, I have 3 players with 5+ events under their belts with 0 cashes, and 5 players with 20+ events under their belts and zero 1st place finishes. Sometimes, the bad players really do never win. The key is to make the stakes cheap enough that they keep coming back, but expensive enough to keep the game interesting.
 
In my home tourney one of the worst, if not the worst, guys has won two in a row. And he is fish. Plays any two cards type. But the last two weeks he has been on a run. It happens.
 
The worst fish from my home game (mentioned above) occasionally goes on these runs, too. If he has one win, his confidence soars. He truly believes he can’t lose. And paradoxically, this makes him a better player, for a while.

When he’s running bad, he never bluffs—he’s just a calling station with a ridiculously wide range. But when he’s running good, he starts betting both his value hands and mixing in some bluffs at a balanced rate. For a brief spell it actually becomes difficult to play against him. He doesn't know he’s doing it, it’s just impulse.

Then he starts running bad, losing confidence, and reverts to his usual disastrous fishiness.

I’ve noticed this sometimes in really bad players: that they can become accidentally balanced under the right circumstances. Something to learn from, maybe.
 
Maybe in a cash game, but in tournaments with a 10-20% field payout it's far more likely. Even though I payout 30% of the field, I have 3 players with 5+ events under their belts with 0 cashes, and 5 players with 20+ events under their belts and zero 1st place finishes. Sometimes, the bad players really do never win. The key is to make the stakes cheap enough that they keep coming back, but expensive enough to keep the game interesting.


Interesting. Of my “regulars” (a field of about 25 people who have played 10+ times over the past 14 months, with games held twice monthly), I can only think of one who has never cashed. Not even min cashed.

And I would hardly say he is the worst player in the field. Just someone who plays a little too tight, and has a knack for running into slightly better with a quality made hand at the final table. I feel bad for him... He took a two month break at one point, but is now coming back.

But there are plenty who get in the money only 15-20% of the time, and a few who don’t break 10%. And that seems very low, considering that for much of that time, we were paying 3-4 places on a two table tournament. More recently I’ve bumped that up to a guaranteed five, as long as we have 15 or more players.

Of course these sample sizes may be too small to mean much... Or maybe I need some of your weaker players to join my game! ;^)
 
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My sample sizes are also pretty small in some instances. I only get in 7-8 games a year, but it's been running for quite a few years now. Point was, that how you pay out will determine how often the weaker players get paid - if ever.
  • NL Cash games pay many players, and it's more likely for the weaker players to finish up with a big pot that carries them through the night. There is also a greater chance they lose everything each night.
  • Limit cash - I have less experience here. I have suspicions as to how it will play out but I'd be talking without solid data here, so I will refrain until I know more (1st limit game is scheduled for January 2018)
  • Deep field payout tournaments - the weaker players will make the money, at least occasionally. This I feel is the best method for keeping the fish happy, YMMV.
  • Shallow field payouts - It's entirely possible some fish will never get paid. Sure, if they keep showing, they may eventually get there, but some will become disenchanted. I've had a handful of players drop out because "the game is getting too serious". That's code for "I haven't won in forever, I'm done" Every player that has dropped with this excuse also showed a massive losing streak, even with my deep field payouts. In a shallow field, they probably would have quit much sooner.
 
Winning is of low importance to me at my home games. We purposely play at lower stakes so we could include other players who wouldn't otherwise be able to play with us. I care more about everyone having fun, and usually they seem to enjoy it more when they're winning. I'll play very loose and gamble a lot, and call people down with hands like Jack-high a lot (NL holdem)
 
Deep field payout tournaments - the weaker players will make the money, at least occasionally. [...] Shallow field payouts - It's entirely possible some fish will never get paid.”

I’ve been keeping rough stats about attendance and cashes for about nine months now for my game. It’s a two table tournament, usually 14-18 players, 4-5 places get paid depending on how many attend, with 4th and 5th only getting their original buy-in back. The sample size is small—18 games over 9 months—but for what it’s worth, here are some numbers:

* 25 players have attended 4 times or more. I have omitted stats for those who have played only 1-3 times during this period.

* The average number of times attended for this group is 11. The median number of appearances is 12.5. So of this roster, most are attending about 60-65% of the time.

* Among these 25 players, there are 75 total cashes (1st-5th places finishes) among 277 total appearances. So 27% of the overall field is getting at least their buy-in back.

* Players making the money are distributed as follows:

3 — 0 cashes
5 — 1 cash
7 — 2 cashes
2 — 3 cashes
4 — 4 cashes
1 — 5 cashes
1 — 6 cashes
2 — 7 cashes
1 — 8 cashes​

* 49 of 75 cashes for this group are distributed among 9 players. That is, 65% of cashes are made by 36% of the players.

* 33 of 75 cashes are distributed among 5 players. That is, 44% of cashes are made by 20% of the players.

* However, all of these stats are skewed somewhat by the fact that the top performers all have 12 or more appearances, whereas some of the lower performers have 5-10 appearances.

* The “best” two performances are 8 cashes in 14 tries and 7 cashes in 12 tries. (FWIW, I have 7 cashes in 18 tries.)

* The “worst” players include 0 cashes in 7 tries, 2 cashes in 18 tries, and 2 cashes in 17 tries. The latter two are, mysteriously, my most regular attendees. They not only show up 95-100% of the time, they also are usually the first two to show up on any given night.

The main things which jumps out to me here are that (a) most of the money is being won by a small group of regs; yet (b) this does not seem to be deterring people from attending.

I tend to find that if, say, there are 16 players and we pay 5 places, three out of five of those cashing will be the “better” players, one will be a middling player, and one will be one of the weaker players who happens to run great in that session. In the last two games, the winner both times was a “bad” player who was just catching the effective nuts over and over again in big hands, while places 2-5 were solid players.

I think the main reasons why “bad” players keep coming back are that the top payout (usually $650-$700) is non-trivial money for most of them, so it presents an enticing prize which they still hope to win eventually; that we expanded the payouts to 5 players (whenever there are 15 or more present); and that the game has a positive social vibe.

Clearly, people want to get out of the house and shoot the shit with friends, and that is worth the price of admission to most. But I have consciously adjusted the tournament structure and payouts to try to make it so that playing is a wash for a “just OK” average player.

If the typical player spent $1,250 over this nine-month period ($100 x 12 appearances) and cashed ~3 times (let's say 1st once, 3rd once, and 5th once), they would be showing either a small loss or gain of maybe $100-$200. I doubt most of the players are doing these kinds of calculations about how they do in the game overall. But most players sort of know instinctively whether they are an overall winner or loser in a home game...

Again, these sample sizes (18 games) are probably not large enough to be very meaningful, and the analysis is kind of shallow. I just note that of this pool of 25, only one (who has no cashes in his last five tries) has effectively dropped out. He says he wants to stay on the lists and is coming back, but I suspect he will not show more than a couple times in the next year, unless he happens to get in the money on his text try... I keep him on because he was a regular for most of this history of this game, which goes back almost a decade across. There are also a couple who have been absent recently due to work/family issues which should clear up in a few months.

Sidenote:

There is a $10 optional high hand and optional $10 bounty chip. About 80% of the players opt for both and 90% opt for one or the other. The first option should a wash for most players over time—you will probably win the high hand almost often enough to pay for the times you don’t... though the players who go deep in the tournament see more hands, and thus in theory have a better shot at making a high one.

The second option is probably a loss for most players, in that most of the bounty chip money goes to the top finishers, who usually are the same people who knocked others out. (Once in a while, someone will miss the money despite having amassed 5-6 bounty chips.)

The occasional windfall of a high hand of $130-$150, plus someone going out before the money getting 10 or 20 bucks back in bounties helps the overall health of the “ecosystem.” Getting even a little money back makes losing feel a little less crappy.

Sorry for the long post, but maybe a couple of people will find this of interest.
 
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P.P.S. An interesting phenomenon is that players new to the game often manage to get in the money on their first try. This certainly encourages them to come back for more. I think it’s due to the regs playing more cautiously in pots with an unknown player. But once the group gets to know the player better, their frequency of cashing invariably regresses to the mean...
 
A lot to digest here, so I'll just try to sum it all up...

Percentage wise, our stats are virtually identical. Well within acceptable variance at least. We both pay a deep field. 25%-30% seems to be the norm for home games. Sometimes you may find someone that brings a casino structure in with a top-heavy payout and 10-20% of the field paid, but this is not typical. There was a discussion on CT or here about it at one time, and the general consensus is "pay 25-30%. Keep the game about being social, not about winning money."

My earliest arrivals also tend to be the worst players. They are spending their money for the social aspect, and they are getting their +EV by showing first.

I think the main reasons why “bad” players keep coming back are that the top payout (usually $650-$700) is non-trivial money for most of them, so it presents an enticing prize which they still hope to win eventually

I think you're wrong on your first point here. I find that when I talk to my worst players, that they have little expectancy to finish 1st. I try to encourage them with positive thoughts, and celebrate a "most improved player" during our annual awards ceremony (yeah, we do that) but they almost always come back with "Yeah, but I'm never going to beat (name the perceived best player here)".

Poor players are like people playing scratch-off lottery tickets. The big prize may already be handed out, but people keep buying tickets. They are happy with any win, and ignore the fact that they know that they are -EV on every single ticket. The other points though I believe to be spot on (expanded payouts and positive social vibe).

But most players sort of know instinctively whether they are an overall winner or loser in a home game...

I find people seriously underestimate how well they perform when there are great players in their midst. I've had players say "This is my first cash in 3 years since so-and-so arrived", but the truth being they have cashed many times with their self-appointed nemesis in the game (and often the same table to start). I had one player this year say "I'm probably up to even for the year". It was after her 2nd consecutive win and her 4th game of the year.

Everyone remembers their bad beats. Nobody remembers their bad wins. Three guys stand on the edge of "suicide cliff". The first says "My wife left me, my kids hate me. Life's not worth living", then jumps. The second guy says "I lost my job, and I'm too old to get hired anywhere else", and jumps. The 3rd guy says "I lost everything playing poker. My wife left, my kids hate me because I squandered the family fortune. My boss fired me for playing poker online at work", then looks over the edge of the cliff.

"Shit, I'll probably miss the fucking ground." He turns around and heads back to the casino.

He says he wants to stay on the lists and is coming back, but I suspect he will not show more than a couple times in the next year, unless he happens to get in the money on his text try... I keep him on because he was a regular for most of this history of this game, which goes back almost a decade across

This guy is common. I've had at least 3 of him. Funny thing is, 5 games seems to be the breakpoint. If I get someone to show for 6 games, I have someone until life intercedes.

Highhand/Bounty: We also have a non-skill related bonus each night. It's not optional, I pay it out of the prize-pool, and it's (almost always) 1/2 a buy-in. The bonus varies, but the most common is a bad-beat. Best losing hand at showdown over the course of the night wins. I like the bad beat because it is most likely going to be given to a player that finishes out of the money. In the 25 events that we held a Bad Beat bonus, 19 have gone to players out of the money.

Conversely the high hand (only done this one twice) has gone to the winner both times.

I do love the fact that you also have stats. I used to be a baseball fanatic (until the strike in 94). Baseball was made for statistics. Poker is too. It takes a little time during each tournament to record little things like KOs, but everything else from seats, tables, who has position on whom can all be handled before the event.

Epilog:
We also used to have an unwritten rule that poker school always cashes. When we have a player that has never played poker (or hasn't played since boy scouts or something), we would put them through "poker school". It's a 15 minute tutorial before the event to learn flop, turn, river, hand ranking, how to bet, etc. No time for strategy, just enough to sit down and play and not hold up the table. After finishing Poker School, you would get a card, for one use in the first night only, allowing you to get assistance on a tough decision (violating the one person to a hand rule).

For years, the newbie almost always cashed. It was amazing. Granted, we were all worse players back then, so that may have contributed, and maybe the card gave them a better perspective (Lots of rookies get married to pocket aces, ignoring the 2 kings on the board and 4 to a flush). Today however, that percentage has dropped from the high 80s to under 10%

It is interesting to see that you have the same phenomenon. It'll be interesting to see if the percentage drops in your group too. Please keep me informed.

Meanwhile, someone should start a "stats" thread, for those people that actually track such things (and not just "I think it's X%").
 
I find that when I talk to my worst players, that they have little expectancy to finish 1st.

I think we’re debating semantics, but probably observing the same thing. My worst players are fatalistic—they are always sure that they are going to lose. They are convinced they are unlucky.

The very worst player in this game (who has been donating for 10 years now) has as his personal metric just trying to last longer than the previous game. 20 minutes in, he will announce, “only 10 more minutes and I will have done better than last time!” Still he is almost always out in the first hour, except for that once- or twice-yearly rungood, which is only made possible by multiple suckouts.

But, despite this expectation of losing, he never stops hoping and on some level believing that he may just go the distance... this time. Part of what makes him a losing player is that he is always swinging for the fences, trying to win that one giant pot that will take him deep. Once he gets that big pot—and he sometimes does amass a large stack early, since regulars are glad to call his bizarre plays with most any quality holding, knowing that he is far more often chasing a bad draw at the wrong price than value betting with the nuts—he doesn’t smarten up. He just takes another home run swing. His misplaced hope is that somehow he is going to hit five straight dingers. Of course such a parlay is wildly improbable, especially given his undisciplined range and refusal to do any math in his head. And he ends up giving up any winnings.

I am always praying to be sat within 1-2 seats of this player (either to the right or left will do). The best thing that can happen in my game is that this player catches a hand early against someone else, leaving you are in a position to take the better player’s chips from the fish. Because it is so much easier to get chips from him than the rest of the table. He’s the bank. (When he’s in a hand, I have to remind myself not to treat his bets/calls/raises as dead money, because like everyone, he does sometimes have something.)

P.S. Love the bad beat instead of the high hand.
 
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Here's a little tidbit you can use to encourage the weaker players when they make comments like "they'll never beat so and so." Simply not true. Even a completely terrible player can beat Daniel Negreanu on a given night and he has stated that.

Three weeks ago our worst player beat our best player and ended up winning the whole thing. That's poker.
 
Here's a little tidbit you can use to encourage the weaker players when they make comments like "they'll never beat so and so." Simply not true. Even a completely terrible player can beat Daniel Negreanu on a given night and he has stated that.

Three weeks ago our worst player beat our best player and ended up winning the whole thing. That's poker.

Anything can happen, but is that really the line you are going to take in order to keep your weakest player coming back? If he has faithfully supported your game for months, why not coach him a little? Give him a few pointers to think about that may advance his game. Just my two cents.
 
One of our other regs some years ago tried to coach up the lousy player I described above. He was perfectly capable of understanding the concepts, and played better for a few sessions... Then he reverted to his old ways.

The problem with some players seems to be temperamental, not intellectual. Some people just can't stand to be attentive and disciplined at the table.
 
I think many home games play stakes which are too high. Even 1/2 isn't really sustainable for many people. If you are getting together with friends to have some beers just play 10 NL or 20 NL. Taking 10 from your friends feels like 1k.

I think most of my friends would tell you that taking 1K from your friends feels like 1K. Unless it's Chicken Rob or JoseRijos. Then taking 10 feels like 1K.
 
Anything can happen, but is that really the line you are going to take in order to keep your weakest player coming back? If he has faithfully supported your game for months, why not coach him a little? Give him a few pointers to think about that may advance his game. Just my two cents.

Well of course you do.
 
Winning definitely is important as I am transparent with the wife about wins and losses. I try to play my best game and learn from moments of the game away from table. I am not very close to a casino where I could play copious amounts of live poker practically. Our game is seriously about as good as it gets in terms of atmosphere, chips, tables, action, and players. Our home game has some frustrating characters though that at times bring out the worst in me and make playing not enjoyable, especially after dealing with them over and over. Some are there to grind out a win, some skillfully splash around, while others are so chronically annoying, terrible ,and seem rabidly fixated on the thrill of stealing a huge pot they have slim odds of winning. I'm trying not so sound like I am speaking from confirmation bias but lots of long shots have been winning huge pots on the river lately. Some I have been involved in were mitigated thankfully as I was against shorter stacked players that miraculously caught up. Others have gotten absolutely murdered on the end. I joke with the dealer (@brains613) and told him he needs ship himself up to Dulles, VA and have Cigital certify his RNG ;)
 

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