Moxie Mike
Full House
Hello and thanks for checking out my post!
I'm setting up a small 20 person league set to kick off soon. And in establishing the rules I've run into something I haven't thought of a creative solution to.
For reasons that probably aren't relevant to this discussion, it's non-negotiable that league events must conclude by midnight. Cards are in the air at 7.
I understand elements like shorter rounds as the tournament advances, eliminating breaks, etc. - I'm all pretty familiar with all those tactics. What I'm looking for is advice on what to do if midnight strikes and there are still players in the tournament.
Some ideas I thought of are:
I'm setting up a small 20 person league set to kick off soon. And in establishing the rules I've run into something I haven't thought of a creative solution to.
For reasons that probably aren't relevant to this discussion, it's non-negotiable that league events must conclude by midnight. Cards are in the air at 7.
I understand elements like shorter rounds as the tournament advances, eliminating breaks, etc. - I'm all pretty familiar with all those tactics. What I'm looking for is advice on what to do if midnight strikes and there are still players in the tournament.
Some ideas I thought of are:
- Award prizes and league points based on chip counts at the end of the night;
- Put contingencies in place to discourage stalling or idle play;
- Put every player all in every hand/deal the hand out, and repeat this process until all players are eliminated;
- Adjust blind structure and/or start subsequent events earlier.