Cash Game Squid Game (1 Viewer)

Pilot38

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Has anyone played the Squid Game variant shown here on this Triton game?


What are the rules? You need to show to keep a squid? There are variants where everyone contributes to a side “squid” pot but here it looks like the loser pays everyone else a predetermined amount?
 
Realize this is basically stand up but are there circumstances where you can lose your card?
 
I ordered 30 of those roly poly guys off amazon. Only need 10-12 if anyone wants the rest off me when they arrive.

Temu and overseas Chinese options were smaller amounts and much cheaper but didn’t wanna deal with imports and the shipping/wait times.

Excited to use em next NIT stand up game. They looked fun and very visible to other players vs buttons.
 
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Trusting my credit card information ℹ️ to Temu was too much of a gamble.
 
I've dealt a fair amount of Chinese student type private games in the UK. Squid game = stand up game but you need to show cards before dealer throws the squid. If they forget they sleep the token and its missed. Can create a bit of a weird dynamic between dealer and player if it looks like they are going to forget....some players getting annoying if dealer doesn't muck cards quick enough, raises an eyebrow to player etc etc, which is why I would prefer the Nit Game as onus is on the player to return nit marker after winning a hand.

Some amusing variations that they play :

Unlimited (also called Progressive) Squid - One token given per pot won. Only the first token needs to be claimed with cards shown, consecutive tokens are given out without player needed to do anything. Whoever is left 'standing' pays out fixed value of all markers.

Golden / Platinum Squid - Same as unlimited squid, but if you accumulate 5 / 10 tokens you receive a predetermined multiplier, usually 3x 5x or 10x for Platinum per token. Can get utterly ridiculous as you can imagne, especially if tokens are a significant value in proportion to blinds.
 
Howdy Friends,

What are the rules for this game?
 
As I understand it there should be few enough tokens that there can often be more than 1 player left without one. If you can win tokens between fewer players payout is multiplied.

e.g. 10 players 9 tokens, bonus is £1 per token per player.

If 9 players win 1 token each, 1 player will pay £1*9 = £9, each winner got £1.

If 1 player wins 9 tokens, 9 players will pay £1*9, only winner gets £81.

It means you don't check out once you won one hand, more incentive to keep battling.
 
I gather that this squid thing is gaining traction again, due to it getting televised (Hustler? I dunno don't watch).

I don't like the idea any more than I like similar stuff like the 72 or standup game. It seems only necessary if there isn't enough action, with players being too nitty. Or if everyone is just a bored pro who plays too much.

As a host if I feel things need spicing or freshening up, I’d rather mix in occasional bomb pots or a round of PLO/PLO8 or even stud now and then than these gimmicks.
 
Yes, progressive squid is played as: number of squid = number of players + 3.

Our home game recently moved to $10/$10 with $100 per squid

It is much harder than squid because unlike squid, there is a finite number of squids in progressive squid. You cannot just wait it out until it is down to the last two.

What this means:
1. short stacking isn't effective. You bleed out really quickly
2. more preflop jams, less postflop play
3. stakes play higher

This is good for the recreationals, but less so for the pros. I've since quit this home game because it is just too -EV. If you don't win, you lose $1200 in 12 hands (basically an orbit). The adjustment, imo, is to treat the squid as the BB and buy deeper, but I am not rolled for that.

I am looking for advice for progressive squid strategy.
 
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