[Preview] Chipmatic - A tool for quickly designing chips with parameters (for Tina ceramics, etc.) (2 Viewers)

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Very much planning on being able to export vector image files! Right now I'm targeting SVG because the .ai format is proprietary and therefore not documented. My understanding is that Tina can print from SVGs.

As for color spaces, SVG can't store true CMYK values, but I plan to have the option to convert the RGB colors in the design to their nearest print equivalents in the CMYK gamut before export, which should give the user an idea of what their colors would look like on the physical chip.

Outputting in PDF format would also be an option, which I believe supports CMYK more directly than SVG, but I don't know if Tina deals with PDFs.

I come from a software background though, not print design, so if you or anyone else has tips on how to create files that are most appropriate for printing, please let me know.
Interesting! I wonder if in addition to stock colors, you could provide sliders so that the user can put in RGB, HEX or CMYK values themselves for true customization. After all, we don’t need to simulate clay colors, any color value can print on Tina chips.

Look at me, trying to talk my way out of new work… :p
 
Yep, it's all sliders! You can see a little bit of that towards the end of the first gif in the original post.
 
All this work at minimum can really help the artist do the extra detail work that can really make the chips pop.
 
All this work at minimum can really help the artist do the extra detail work that can really make the chips pop.
Yeah, this tool is really focused on the chip body itself. Inlay work in particular will probably be fairly limited with this tool.
 
breaking bad amc GIF
 
Another preview: this time on "soft proofing". The brilliant colors that the lights in a computer monitor can produce aren't the same as those that can be produced with physical inks, so the idea behind soft proofing is that we can attempt to simulate how a chip will appear once printed. Given that I don't know anything about the actual printing hardware that Tina uses, the soft proofing process is very much an estimation, but it should give users a good idea of which colors are likely to come out distorted, and which ones should be pretty close.

With the soft proof toggle, the chip preview shows how it might look in print. "Delta E" values are also shown next to each color swatch, which quantify how far off the soft proof color is from the originally selected color. A Delta E value of less than 1 is not perceptible; 1–2: Perceptible only under close observation; 2–10: Perceptible at a glance; >10: Obvious difference.

This gif shows the effect of soft proofing on a design with colors that are already pretty safe (minimal change), and a design with very bright out of gamut colors (stark difference).

output.gif
 
Also be aware that while Tina requests CMYK files, my guess is the dye-sub printing she uses may be 6-color printing. Some of the colors she produces are brighter and more vibrant than those from a statndard 4-color process print.
Yeah, this is where the guessing comes in on my part... Do you know if anyone has ever asked her for an ICC color profile? The color conversion process I'm using is based on converting between ICC color profiles. I'm using USWebCoatedSWOP.icc as the target color space, but that was a fairly arbitrary pick, but it sort of represents a "worst case" scenario of color vibrancy.

ChatGPT is recommending I try Japan Color 2001 Coated.icc instead because "This is a CMYK press standard used widely in East Asia, including China.
It’s slightly more saturated than SWOP and more realistic if Tina’s workflow expects “standard CMYK” input in that region." but I'm not well versed in ICC profiles or printing, so not totally sure.

I probably won't have the soft proof change the actual file export, it will just be for preview purposes.
 
Yeah, this is where the guessing comes in on my part... Do you know if anyone has ever asked her for an ICC color profile? The color conversion process I'm using is based on converting between ICC color profiles. I'm using USWebCoatedSWOP.icc as the target color space, but that was a fairly arbitrary pick, but it sort of represents a "worst case" scenario of color vibrancy.

ChatGPT is recommending I try Japan Color 2001 Coated.icc instead because "This is a CMYK press standard used widely in East Asia, including China.
It’s slightly more saturated than SWOP and more realistic if Tina’s workflow expects “standard CMYK” input in that region." but I'm not well versed in ICC profiles or printing, so not totally sure.

I probably won't have the soft proof change the actual file export, it will just be for preview purposes.
when did this forum change to Greek?!?!? ;)
 
Yeah, this tool is really focused on the chip body itself. Inlay work in particular will probably be fairly limited with this tool.
Maybe add a feature to the tool that let's you choose from the predesigned inlays that are available for use in the monthly group buys?!
 
Maybe add a feature to the tool that let's you choose from the predesigned inlays that are available for use in the monthly group buys?!
I'd love to do that if the designers of those inlays are cool with it!
 
Speaking of inlays... I want to show off a new feature that I prototyped last night that I'm calling Inlay Templates.

Inlay templates allow users to quickly customize the colors and text of their inlays. As you can see in the gif below, text and text sizing/positioning can be quickly modified with sliders, as well as the colors in the design (background, details, etc.). Want your label colors to match your chips? You can do that! Want to add your own name/location to the label? You can do that too. (And don't worry, uploading a totally custom inlay will also be supported).

If people like this feature, I'll add several different standard templates that users can choose from (Bellagio inspired, Dunes inspired, etc.). Are there any other classic (or contemporary) poker chip designs you'd like to see templates for? I'm open to ideas!

Let me know if this feature seems useful to you, because implementing templates is a bit of work!

output.gif
 
Is this tool only for 39mm then?
I only have 39mm implemented at the moment, but supporting 43mm (and other molds) is on the list of enhancements to make in the coming weeks. Not much more to show you all at the moment, but this weekend I'm working on the svg output and ability to save chips to sets.
 
I only have 39mm implemented at the moment, but supporting 43mm (and other molds) is on the list of enhancements to make in the coming weeks. Not much more to show you all at the moment, but this weekend I'm working on the svg output and ability to save chips to sets.
Great, you are the best! Thanks for the awesome work!
 
Looks extremely promising. Any ETA?
Hard to say on the ETA. This is a side project, so I have competing priorities, but I'd say I'd hope to have something released and in front of users in 3-5 weeks.

The enthusiastic response I've gotten here has definitely been motivating, so I'm focusing now on a "minimum viable product" (MVP), meaning I'm focusing on the minimum set of features necessary to have a useful tool, and then I'll build out additional features after an initial release. So, for instance: the ability to save and share designs is a must have for the MVP, while additional molds can come later.
 
Hard to say on the ETA. This is a side project, so I have competing priorities, but I'd say I'd hope to have something released and in front of users in 3-5 weeks.

The enthusiastic response I've gotten here has definitely been motivating, so I'm focusing now on a "minimum viable product" (MVP), meaning I'm focusing on the minimum set of features necessary to have a useful tool, and then I'll build out additional features after an initial release. So, for instance: the ability to save and share designs is a must have for the MVP, while additional molds can come later.
What do you mean other priorities??? Chips are mother Chips are Father. Now finish that up or receive punishment!!!


Or you know do whatever you want I'm not your supervisor.
 
Hard to say on the ETA. This is a side project, so I have competing priorities, but I'd say I'd hope to have something released and in front of users in 3-5 weeks.

The enthusiastic response I've gotten here has definitely been motivating, so I'm focusing now on a "minimum viable product" (MVP), meaning I'm focusing on the minimum set of features necessary to have a useful tool, and then I'll build out additional features after an initial release. So, for instance: the ability to save and share designs is a must have for the MVP, while additional molds can come later.
You should get paid by Tina (honestly, I am not joking here)
 
Hard to say on the ETA. This is a side project, so I have competing priorities, but I'd say I'd hope to have something released and in front of users in 3-5 weeks.

The enthusiastic response I've gotten here has definitely been motivating, so I'm focusing now on a "minimum viable product" (MVP), meaning I'm focusing on the minimum set of features necessary to have a useful tool, and then I'll build out additional features after an initial release. So, for instance: the ability to save and share designs is a must have for the MVP, while additional molds can come later.
MVP is kind of what I would imagine and then adding to it as time goes on. Looks good so far.

The main reason I ask is because I'm working on a new chip that I want curved edge spots like on the tangiers v2 or the key west chips and they don't seem to be available in the current template and am hoping they will be in this.
 
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