Mark

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- Thread starter openwheel
- Start date

Mark

What's the desired duration?

What is the breakdown in your chipset?

A "standard" breakdown for a T5 base tourney with T2000 starting stacks is

10 × T5

10 × T25

7 × T100

2 × T500

Addons and rebuys could be handled with T500 and/or T1000 chips. The real challenge is estimating a rebuy rate (the amount of rebuys and addons) and cutting of the rebuys at a certain level to achieve this rate, then based on the total nr of estimated chips in play (which depends on the rebuy rate) construct a blinds structure to meet the 5h deadline.

I usually try to contribute to structure threads, but charity events are a bit different and I have no experience of them, so I will quietly bow out of this one.

- Length of time (5 hours)
- Number of players (somewhat vague at 50-75)
- Rebuys (yes)
- Chips - the amount of each denom (?)

Also lost with the 50s but no 500s.

I usually try to contribute to structure threads, but charity events are a bit different and I have no experience of them, so I will quietly bow out of this one.

But I will say this: If 75 players attend, everyone adds on and the rebuyrate is ~50% (lets round to 40 players) then there will be 2000×(75+75+40)=380000 chips in play, and the "20 big blind rule" suggests the tourney should end no later than at the 10000/20000 level. If the deadline is hard, I would set this a level early.

With 4 color-up breaks of 10 minutes, that's 240 minutes of poker. 20 minute levels means 12 levels. You have to get from 5/10 to 10k/20k in 12 levels. It's gonna be a turbo. I think you need to shorten the levels.

What kind of hot dog roller do you have?

A full kitchen brotherWhat kind of hot dog roller do you have?

Mark

Sweet. And washing machines?

One rebuy

Worst case there's 150000 at play, putting the last level somewhere around 4000/8000.

15 minute levels.

300 minutes in total, minus a level to not break the deadline, minus just 2 breaks of 15 minutes, should leave us with 255 minutes of poker, or 17 levels.

5/10

10/20

15/30

25/50

40/80

60/120

80/160

15 minute break, color off T5 and T25

100/200

100/300

200/400

300/600

500/1000

800/1600

1200/2400

15 minute break, color off T100 and T500

2000/4000

3000/6000

5000/10000: should end here at the latest

10k/20k: if not, double the blinds to really end it!

If it still hasn't ended, split the payouts.

My 2 cents

Since this is a charity fundraiser, I would hate to limit rebuys. Every time you bust out/rebuy, a child, dog, tree, or sick person wins. There are people that will keep rebuying because it's for a good cause.This might work:

One rebuyoraddon per person, no more.

I have a no idea what the rebuy rate usually is for charity events. If it's 100% + an addon, that's 3 buyins per person. With the structure above it still aught to end around the same level. Otherwise, the super aggresive jump at level 18 should end things. So perhaps it works with unlimited rebuys anyway?

I every case we end up averaging 2.5 starting stacks per person. So that's a good number to use to estimate your total chips in play which can be used to determine your probable last level which in turn can help define your blind structure.

So in your case: 75 players * 2000 chips * 2.5 stacks = 375,000 chips in play

Using the 20 Big Blind rule the final level would be at 10k/20k.

You can work your way backwards from that to create an appropriate blind structure.

So I wasn't too far off, then!I every case we end up averaging 2.5 starting stacks per person. So that's a good number to use to estimate your total chips in play which can be used to determine your probable last level which in turn can help define your blind structure.

So in your case: 75 players * 2000 chips * 2.5 stacks = 375,000 chips in play

Using the 20 Big Blind rule the final level would be at 10k/20k.

But I will say this: If 75 players attend, everyone adds on and the rebuyrate is ~50% (lets round to 40 players) then there will be 2000×(75+75+40)=380000 chips in play, and the "20 big blind rule" suggests the tourney should end no later than at the 10000/20000 level.

Yup, just offering you validation.So I wasn't too far off, then!

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