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High Hand
Example:
Say I have a T25-Base, T20k Tournament. (Freezeout). Blinds increasing between 33-50%, starting at 50/100.
For a 10 player, 4.5 Hour Tournament (5 Hours with three 10-minute breaks/color ups), I would set blinds to increase about every ~18 minutes. Allowing us to hit the L15 Blind (6000/12000) at about 5 Hours and the game would be wrapping up.
However, for the same exact tournament but with 6 players, I would set the blinds to increase about every ~20 minutes. Allowing us to hit the L14 Blind (4000/8000) at around 5 Hours as well.
The 10 player tournament will have (20k * 10) = 200k total chips. 200k / 20 = 10k. So around the 10k blinds is when the game is wrapping up.
The 6 player tournament will (20k * 6) = 120k total chips. 120k / 20 = 6k. So around the 6k blinds is when the game should wrap up.
(Thanks to @BGinGA for the tournament theory)
Question:
Is there a general rule of thumb when running tournaments with a smaller size to allow the game to still last as long or at least longer? I was thinking maybe like for every person under 10, subtract 20 minutes from the expected time to finish.
It is NLHE so I understand there will be quite a bit of variance in times, especially with smaller starting tables, but I'd like to reduce that as much as possible so the players can play for longer. Whether its just pushing blinds back a couple minutes or a slightly deeper starting stack.
Say I have a T25-Base, T20k Tournament. (Freezeout). Blinds increasing between 33-50%, starting at 50/100.
For a 10 player, 4.5 Hour Tournament (5 Hours with three 10-minute breaks/color ups), I would set blinds to increase about every ~18 minutes. Allowing us to hit the L15 Blind (6000/12000) at about 5 Hours and the game would be wrapping up.
However, for the same exact tournament but with 6 players, I would set the blinds to increase about every ~20 minutes. Allowing us to hit the L14 Blind (4000/8000) at around 5 Hours as well.
The 10 player tournament will have (20k * 10) = 200k total chips. 200k / 20 = 10k. So around the 10k blinds is when the game is wrapping up.
The 6 player tournament will (20k * 6) = 120k total chips. 120k / 20 = 6k. So around the 6k blinds is when the game should wrap up.
(Thanks to @BGinGA for the tournament theory)
Question:
Is there a general rule of thumb when running tournaments with a smaller size to allow the game to still last as long or at least longer? I was thinking maybe like for every person under 10, subtract 20 minutes from the expected time to finish.
It is NLHE so I understand there will be quite a bit of variance in times, especially with smaller starting tables, but I'd like to reduce that as much as possible so the players can play for longer. Whether its just pushing blinds back a couple minutes or a slightly deeper starting stack.