How to handle disinviting players (4 Viewers)

Taghkanic

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I wanted to start a thread for hosts to discuss the various ways of disinviting players from a home game, and the complications around that unpleasant task... This topic has come up in a lot of places but I’m not aware of a thread devoted just to the specific diplomatic and other considerations around this often uncomfortable situation.

Here are three specific examples from recent memory, before considering any more general principles... I would just say up front that there are very different reasons for cutting people from an invite list (ranging from disruptive behavior to overt cheating/collusion to really just being “bad for the game” in some other way). And each may require very different approaches. So:
  1. Disruptors: We all have experienced players in casinos or home/private games who constantly make problems. This can come in many forms, from berating dealers or other players, to ignoring house rules or requests, even hygiene issues. This year I had to disinvite an older female player who I find pretty entertaining to be around, but who constantly antagonized regs in my game, as well as my dealer. About half the time she played in my game, there would be some major blow-up between her and at least one other person at the time. Over time, I started to realize that in addition to having a lot of anger issues, she sometimes staged these arguments as a way of hitting-and-running when she was up in chips: She’d get in a big fight with someone, and escalate until she could yell, “That’s it, cash me out” and storm out with her winnings. I just stopped inviting her at some point. Once in a while she still asks if I have a game that night (she knows the rough schedule) but I just always tell her it’s full up.
  2. Cheaters/Colluders: In 2024, I stopped inviting two guys who are best friends since childhood, who had been accused of either outright cheating (manipulating decks) or softer collusion (e.g. running squeeze plays) at various games, including mine. I had ejected the more offending of the pair several years before, but allowed his meek buddy to remain as he was not capable of running such schemes alone and seemed to be more under the thumb of his old friend... When I axed the one guy, I explicitly confronted him about what had been observed over several sessions by multiple players. He never really admitted it, but it was telling that he didn’t fight the accusations. After the death of a mutual poker friend seemed to have caused a “come to jesus” moment for him. But eventually he and his sidekick reverted to form and I just stopped inviting them. When finally they inquired about why they hadn’t been invited to the game for a while, I just said “You know perfectly well why,” and that was the end of it.
  3. Bad for the Game: The other, less explosive situation I sometimes encounter is a player who does not make trouble, but who just doesn't add anything to the game. For example, there is one OMC guy who was brought initially by one of my regs. He buys in for the minimum, rarely if ever tops off or rebuys, and plays very few hands. He will stay all night milking that first buy-in, going up a little bit or down a little bit. Since he plays almost nothing but ultra-premium hands, he can’t have a good night unless he wakes up with AA and someone else has QQ/KK or AKs, since no one is calling him without a premium hand. Also, this guy eats about three times what anyone else in the game does. If I get two pizzas and a salad, he’ll have 5-6 slices and three bowls of salad. It’s crazy, because he is actually pretty skinny... A similar player is someone who used to play regularly in my tournaments, and now is giving cash a go. He, too, only buys in for the minimum, never tops off, and only very occasionally will rebuy when he busts. If he gets up by even a half-buyin, he concocts a reason to leave. So at most he is adding about 60-120 BB to the box on a bad night, and leaving with 30BB on a good one... A net win for the game, I guess, but in a game where others are bringing 400-600BBs to the game and getting their chips in play regularly, it really doesn't make sense to waste a seat on him a seat unless I’m desperate for one more player. Neither is a bad guy, they’re just bad for the game; so in both cases, I have not formally disinvited them; I just don’t tell them about the game unless I really really need a player. However, sometimes they inquire about whether I’m hosting on a given week, and I have to get creative to dodge their inquires. I have considered telling each of them whey they don’t get invited more often, but I don’t see either changing so there is little upside to having the conversation, IMHO.
So those are some basic examples/categories. There are obviously many others. In general I like to address problems head-on, and prefer to confront people in hopes of either getting closure or finding some resolution. But sometimes just ghosting people or temporizing with them seems easier.
 
Disruptors
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Cheaters/Colluders
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Bad for the Game
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Fish
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Here’s a hybrid example of Disruptor/Bad for the Game:

Player has been attending about 1/3rd of my games this year. Thinks he’s the smartest guy in the room but is constantly running huge bluffs and losing his shirt. Problems:

(1) Player sweats a lot at work. Often shows up unshowered and stinky. Others tolerated it since he is a donator to the game, until one time he smelled like he spent the day at a slaughterhouse. Multiple people said “Jesus dude, can’t you shower before the game?” (He lives and works about 15 minutes away.) Finally he said he had a clean shirt in the car and changed, which made it a little less oppressive. Just an example of how he doesn’t give a damn about others.

(2) My game is cash only, no rake, no book. You play with whatever chips you buy with greenbacks. I briefly tried taking Venmo and PayPal for a while but stopped about 6 months ago because I didn’t like having these big transactions on my accounts. But this player keeps showing up with either no cash or just one half buy-in. Then he busts and wants a full buy-in via Venmo. I say I can’t do that, so then he starts asking other players and the dealer to exchange cash for Venmo. This happens game after game. When I point out that he lives within a stone’s throw of three banks, he says he doesn't have a local account and he doesn't want to open a new one. Etc. Etc. A small thing, but persistent PITA, and a symptom of the guy not respecting our game and its rules.

(3) Final straw... I mentioned the huge bluffs. I was in another game with him (not mine), big three-way hand goes to the river. I have a set, but the river brings in a fourth club. So I’m losing to a million combos, threeway. Our friend runs his usual big bluff, and normally I might still bluffcatch him despite the horrible runout, since I’ve caught him speeding a ton before. But there is a good player still to act to my left, so I sigh-fold my set. The smart player to my left tanks and tanks and tanks, and finally calls with top pair/top kicker. The Stinky Distruptor instamucks his hand to not show the bluff. So I had the best hand, but couldn’t call due to being monkey in the middle on an ugly board.

I turn to the bluffer and needle him a bit with “This time your bluff cost us both money.” He explodes, losing his shit and going on a long and vicious tirade, attacking me personally, the people in this game and also my game, etc. Long story short, he revealed even more than I already suspected how little he respected my game, so I have not invited him back since. I told the other game’s host (who is also the dealer in my game) that this guy is not being invited back to my game unless/until he apologizes for the rant and also agrees to stop all the antisocial/passive-aggressive stuff like showing up reeking and without cash. He also sent a nasty text to the other host/dealer after storming out... They have talked about how unacceptable his behavior is, and the other host has invited him back, but I’ve made it clear that he’s not coming back to my game no matter how much of an apology and promise to fly straight he makes. Once someone proves that they don’t respect the host and the game there’s no going back, IMHO. If forgiven, the problem will just re-emerge in some new form.
 
I wanted to start a thread for hosts to discuss the various ways of disinviting players from a home game, and the complications around that unpleasant task.
This is interesting to me.

Every game I host, I send out the invites and await responses.

If there's someone I no longer want at my game, I just don't send them an invite.
 
These games don’t sound fun.

I could see this being necessary for a new/dying/etc. game, but a game filled with seats in butts shouldn’t have to deal with this.
 
I have a guy I gave a final warning to. He always has something to nit pick about the game. The chips, the cards and the like.

I had just bought new chairs and a shuffle tech shuffler. The chairs sucked because they didn’t have arm rests and the shuffler was too loud (yes they’re loudish, but he wasn’t the only who paid $950 for it). He also complained when it was pass the deal.

After these comments he started singing of key purposely to the music playing commenting that for 5000 in chips he’d forget the words to the song.

I had it. I could feel the heat from my face and I said keep it up and this will be your last game here. He got quiet and ok for a while. A few hours later someone else started singing to one of the songs. He said you can’t do that. You’ll get kicked out. I told him he started in on me the moment he walked in and was starting shit on purpose. (Maybe his way to time me?)

Since then he’s calmed down a bit, but there’s the occasion remark.
 
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This is interesting to me.

Every game I host, I send out the invites and await responses.

If there's someone I no longer want at my game, I just don't send them an invite.

This.... a casual player pissed me off by bringing his drunk ass cousin to my game. After a few hours binaskedntgen to leave . The next day I called him and said he was invited back for his poor decision.
 
I would want to know first, how did you level set all of your players as they came in?

Did you vet them in any way or were they just allowed to come as a friend of a friend, etc.

I vet every player that comes into my club with the same set of standards that they must agree to before they get an invite. This includes the statement that I can for any reason ask them to leave a game/the club if they do not follow my rules or get out of hand (drink too much/fight, etc.).

Having this to fall back on is important.
 
It may be a bit uncomfortable, but confronting someone alone and being 100% honest about why their behavior, odor etc is a problem for the group, is the very best way. The person may get a bit offended, defensive, etc. but it’s the most straightforward, simple way to handle. As long as it’s handled calmly and honestly, it should reduce problems. If the offender still has a problem with it, that’s on them.
Any other explanation than the 100% truth, is doing them a disservice and is wasting everyone else’s time/energy.
 
If there's someone I no longer want at my game, I just don't send them an invite.

Must be nice to live in such a simple and uncomplicated world!

In the one where I live, you may actually run into the disinvited player again, either socially or another game. You may have a relationship with their family. You may work with them. Your other players may ask what happened to the guy they were used to playing with. The disinvited player may contact other players to either get an explanation, lobby for reinstatement, or just sow dissent. Other regs may have questions about what happened and how you handled things.

In each case, it is worth having thought through the decision, its ramifications, your communication, and how your handling may make any fallout harder or easier to manage.

Running a home game is not like managing a casino room. You don’t have unlimited potential players and the ability to always just cut people off ruthlessly.

When I have done so, it was only because the alternatives were worse, for example if engaging with the problem player is going to incur even more headaches than ghosting them.
 
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I would want to know first, how did you level set all of your players as they came in?

Did you vet them in any way or were they just allowed to come as a friend of a friend, etc.

I vet every player that comes into my club with the same set of standards that they must agree to before they get an invite. This includes the statement that I can for any reason ask them to leave a game/the club if they do not follow my rules or get out of hand (drink too much/fight, etc.).

Having this to fall back on is important.

No one just shows up at my game unvetted. I have to have met and preferably played with them. Or at the very least a trusted reg has to bring and vouch for them. Even with precautions, players can prove over time to be wrong for a particular game and group.
 
I would also bet that most of the problem people don't realize the full effect that they are having on the rest of the players.
Making them aware usually solves it...but if it continues afterward, it makes it much easier to say bye-bye.
 
I wanted to start a thread for hosts to discuss the various ways of disinviting players from a home game, and the complications around that unpleasant task... This topic has come up in a lot of places but I’m not aware of a thread devoted just to the specific diplomatic and other considerations around this often uncomfortable situation.

Here are three specific examples from recent memory, before considering any more general principles... I would just say up front that there are very different reasons for cutting people from an invite list (ranging from disruptive behavior to overt cheating/collusion to really just being “bad for the game” in some other way). And each may require very different approaches. So:
  1. Disruptors: We all have experienced players in casinos or home/private games who constantly make problems. This can come in many forms, from berating dealers or other players, to ignoring house rules or requests, even hygiene issues. This year I had to disinvite an older female player who I find pretty entertaining to be around, but who constantly antagonized regs in my game, as well as my dealer. About half the time she played in my game, there would be some major blow-up between her and at least one other person at the time. Over time, I started to realize that in addition to having a lot of anger issues, she sometimes staged these arguments as a way of hitting-and-running when she was up in chips: She’d get in a big fight with someone, and escalate until she could yell, “That’s it, cash me out” and storm out with her winnings. I just stopped inviting her at some point. Once in a while she still asks if I have a game that night (she knows the rough schedule) but I just always tell her it’s full up.
Fair 86, though it would obviously be better if she knows she's 86ed instead of being told over and over the game is full.

  1. Cheaters/Colluders: In 2024, I stopped inviting two guys who are best friends since childhood, who had been accused of either outright cheating (manipulating decks) or softer collusion (e.g. running squeeze plays) at various games, including mine. I had ejected the more offending of the pair several years before, but allowed his meek buddy to remain as he was not capable of running such schemes alone and seemed to be more under the thumb of his old friend... When I axed the one guy, I explicitly confronted him about what had been observed over several sessions by multiple players. He never really admitted it, but it was telling that he didn’t fight the accusations. After the death of a mutual poker friend seemed to have caused a “come to jesus” moment for him. But eventually he and his sidekick reverted to form and I just stopped inviting them. When finally they inquired about why they hadn’t been invited to the game for a while, I just said “You know perfectly well why,” and that was the end of it.
Fire them both out of a canon into the ocean.

Actually, get two separate canons, and make one of them watch you fire the other into the ocean. Then let him sweat for a while wondering when his turn is.

Wait until he falls asleep, and then fire his too.

  1. Bad for the Game: The other, less explosive situation I sometimes encounter is a player who does not make trouble, but who just doesn't add anything to the game. For example, there is one OMC guy who was brought initially by one of my regs. He buys in for the minimum, rarely if ever tops off or rebuys, and plays very few hands. He will stay all night milking that first buy-in, going up a little bit or down a little bit. Since he plays almost nothing but ultra-premium hands, he can’t have a good night unless he wakes up with AA and someone else has QQ/KK or AKs, since no one is calling him without a premium hand. Also, this guy eats about three times what anyone else in the game does. If I get two pizzas and a salad, he’ll have 5-6 slices and three bowls of salad. It’s crazy, because he is actually pretty skinny... A similar player is someone who used to play regularly in my tournaments, and now is giving cash a go. He, too, only buys in for the minimum, never tops off, and only very occasionally will rebuy when he busts. If he gets up by even a half-buyin, he concocts a reason to leave. So at most he is adding about 60-120 BB to the box on a bad night, and leaving with 30BB on a good one... A net win for the game, I guess, but in a game where others are bringing 400-600BBs to the game and getting their chips in play regularly, it really doesn't make sense to waste a seat on him a seat unless I’m desperate for one more player. Neither is a bad guy, they’re just bad for the game; so in both cases, I have not formally disinvited them; I just don’t tell them about the game unless I really really need a player. However, sometimes they inquire about whether I’m hosting on a given week, and I have to get creative to dodge their inquires. I have considered telling each of them whey they don’t get invited more often, but I don’t see either changing so there is little upside to having the conversation, IMHO.
I guess this is fair. Not so much uninvited but deprioritized.

I do take a little exception to calling them "bad for the game," though. They're more neutral than bad. They have no behavior problems or impropriety, just don't quite bring the level of action you'd prefer. They probably feel uncomfortable with the stakes, from the sound of it. (I'm guessing the guy who massively overeats is just poor and taking advantage of an opportunity to load up on calories, hence only having one buy-in and being skinny despite overeating at your game.)

You know what's worse for the game than scared-money nits? Skilled players who pull an hourly wage from the game. Of course you wouldn't uninvite them for that, especially because they tend to also be the kinds of players who get the game started and keep it going, i.e., they bring some value that may offset the fact that their presence is monetarily EV– for the overall field. That brings me to an idea about the nitty guys.

What if you could get them to contribute in some small way? Could be simple as asking them to carry something, sit in the middle to help manage pots and collect cards, or whatever would take a small load off your hands. Then they'd bring value, and you may appreciate their presence more. They're especially suited to this task because they're nits; they won't be in a hand most of the time.

Here’s a hybrid example of Disruptor/Bad for the Game:

Player has been attending about 1/3rd of my games this year. Thinks he’s the smartest guy in the room but is constantly running huge bluffs and losing his shirt. Problems:

(1) Player sweats a lot at work. Often shows up unshowered and stinky. Others tolerated it since he is a donator to the game, until one time he smelled like he spent the day at a slaughterhouse. Multiple people said “Jesus dude, can’t you shower before the game?” (He lives and works about 15 minutes away.) Finally he said he had a clean shirt in the car and changed, which made it a little less oppressive. Just an example of how he doesn’t give a damn about others.
I don't understand how people can go out to social events without bathing, especially after a sweaty day at work. Doesn't being clean feel better? Such a weird thing to have to deal with from an adult.

(2) My game is cash only, no rake, no book. You play with whatever chips you buy with greenbacks. I briefly tried taking Venmo and PayPal for a while but stopped about 6 months ago because I didn’t like having these big transactions on my accounts. But this player keeps showing up with either no cash or just one half buy-in. Then he busts and wants a full buy-in via Venmo. I say I can’t do that, so then he starts asking other players and the dealer to exchange cash for Venmo. This happens game after game. When I point out that he lives within a stone’s throw of three banks, he says he doesn't have a local account and he doesn't want to open a new one. Etc. Etc. A small thing, but persistent PITA, and a symptom of the guy not respecting our game and its rules.
Obnoxious. I agree with your cash-in/cash-out philosophy 100%, but moreover, player knows it's a cash-in/cash-out game and chooses to do the Venmo solicitation every time. (Of course, part of the problem here is that someone must always be obliging him too.)

Sadly, I expect this kind of thing to become the norm more and more. Lots of people—fools IMO—simply don't do cash anymore. They not only don't have it on hand but seem to AVOID having it even when they should, and rely on people who do carry cash to bridge the gap, in poker and elsewhere.

I've seen people arrange in advance for someone else to bring a large quantity of cash to cover multiple people, and they presumably settle that prior to the game. That's the right approach if getting it yourself is inconvenient.

(3) Final straw... I mentioned the huge bluffs. I was in another game with him (not mine), big three-way hand goes to the river. I have a set, but the river brings in a fourth club. So I’m losing to a million combos, threeway. Our friend runs his usual big bluff, and normally I might still bluffcatch him despite the horrible runout, since I’ve caught him speeding a ton before. But there is a good player still to act to my left, so I sigh-fold my set. The smart player to my left tanks and tanks and tanks, and finally calls with top pair/top kicker. The Stinky Distruptor instamucks his hand to not show the bluff. So I had the best hand, but couldn’t call due to being monkey in the middle on an ugly board.

I turn to the bluffer and needle him a bit with “This time your bluff cost us both money.” He explodes, losing his shit and going on a long and vicious tirade, attacking me personally, the people in this game and also my game, etc. Long story short, he revealed even more than I already suspected how little he respected my game, so I have not invited him back since. I told the other game’s host (who is also the dealer in my game) that this guy is not being invited back to my game unless/until he apologizes for the rant and also agrees to stop all the antisocial/passive-aggressive stuff like showing up reeking and without cash. He also sent a nasty text to the other host/dealer after storming out... They have talked about how unacceptable his behavior is, and the other host has invited him back, but I’ve made it clear that he’s not coming back to my game no matter how much of an apology and promise to fly straight he makes. Once someone proves that they don’t respect the host and the game there’s no going back, IMHO. If forgiven, the problem will just re-emerge in some new form.
I lost the narrative while reading your second point and forgot this is all about the same guy. Holy shit.

From the stories here, you're right not to expect this guy to act any better. Also, he seems to have become a real thorn in your side, personally. Like everything about him just fucking grates on you, and dealing with him again and again is only making it worse. This may seem too subjective to justify booting him, but (a) as host, your subjective opinion does matter, (b) as host, your ability to keep cool and run the game is important, and (c) the objective case you've laid out here is solid anyway, especially after the outburst.
 
These games don’t sound fun.

I could see this being necessary for a new/dying/etc. game, but a game filled with seats in butts shouldn’t have to deal with this.

My game is one I inherited from three prior hosts and venues. It has run for almost 20 years.

There are currently three of us who are still playing from the original group (a pool of about 24-30 players for a two-table tourney). Actually I’m not even quite original—I came in about two years after it started.

Over ~20 years I’d guestimate that as many as 90-100 different players have played in this game, excluding people who were just there once as a guest (say, the visiting brother of a player).

In that time, I would say that maybe only 7-8 were officially disinvited or banned by various hosts.

The attrition has mainly been from (a) deaths, (b) moving away, (c) pregancies or other family conflicts, (d) work conflicts, (e) financial woes including bankruptcy, (f) jail!, and the number one reason… Losing interest in poker including finally realizing they suck at it and will never get better…

The truth is for any game higher than microstakes, maintaining a roster longer than 6-18 months is rare. I can’t count the number of games I’ve seen come and go.
 
Disruptors => This' America, man.
Colluders => It's the bane of poker. Even spontaneous collusion, no need to cheat. Would treat them as cheaters (esp. regular colluders) unless there's an objective reason which is part of the game (stacks). But sometimes it's all your regs that collude against the new kid, that's human nature.
Bad for the game => not sure about this one. Said the poet: judge not, for someone else is judging you (yes, this one). If you don"t want them around, you can say "We're no match for you".
 
(I'm guessing the guy who massively overeats is just poor and taking advantage of an opportunity to load up on calories,

On the contrary. He inherited a funeral home and a real estate business, and spends six months of the year at his second home in a warmer climate.
 
Actually, get two separate canons, and make one of them watch you fire the other into the ocean. Then let him sweat for a while wondering when his turn is.

Wait until he falls asleep, and then fire his too.

A....ma......zing......... love it
 
I most certainly think that some players are “bad for the game,” or rather for the game I want to host.

I don’t want either a table full of action junkies and degens, nor one full of rocks and other super-nits. But if I had to pick one, I’d go with the degens.

Example from another venue… The nearest casino to me recently started a 2/3 match-the-stack game, which sounds juicy. The problem is that four of the nittiest 1/3 players get there first thing before the table opens and occupy half the seats.

These are older retired guys who sit on one buy-in all day, playing almost no hands, hoping for AA and that some tourist will pay them off, not realizing they are rocks.

So at an eight-handed table, you’re basically playing four-handed. If the rocks open pre or bet post, everyone who is paying attentiom gets out of the way.

The rocks are bad for that game. The guy sitting on a min buy-in for 2.5-3 hours in my game, either busting or leaving early if he gets ahead, is wasting a seat. If I can find someone who instead will buy in for 60-100% of the max, top off as needed, and rebuy once or twice if he’s stuck is far preferable.

I know there are plenty of games where people just want to see as many flops as possible and see who makes the best hand. The money goes back and forth and over the long term everyone winds up close to equal. The goal in these games is usually just hanging out with poker as the excuse for getting together. That’s not why I host, though there are plenty of good times and camaraderie. I like a tough game with an interesting mix of players.
 
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Common opening lines:

1. “I just don’t think this game is right for you…”

2. “I’ll let you know if I need a player / have a seat…”

3. “We need to talk about what happened at the last game…”

4. “I’ve had some complaints from other players…”

5. “I’m concerned about how you are handling your losses…”

6. “You’re cheating and are hereby banned. Any last words?”

6. [Radio silence / ghosting]
 
I've had a handful of situations over the years... I've cut people off for a variety of reasons.
  • One guy got excessively, inappropriately drunk and had to be carried down 3 flights of stairs (luckily he wasn't driving);
  • Another guy was disrespectful to my dealer (who he knows personally) one too many times;
  • Another was a person on my list who'd been only an occasional participant but had developed a reputation for cheating and multiple respected regs requested she be removed from the list.
--The drunk guy was a friend of a friend... I simply said to the friend not to invite that guy again because he's a liability.

--The disrespectful guy was a first timer in my cash games who was vouched for by a tournament player. The mean spirited comments continued to escalate, and the final straw was when he was excessively cruel over a minor mistake and I could tell she was flustered. Realizing something needed to be said, I deployed veiled humor to diffuse the situation... I said something to the effect of 'Hey New Guy listen up: If you insult Sarah again she'll probably kick the shit out of you. And if that doesn't work, I will. And if that fails, Rick (another dude at the table) will shoot you.'

The table let out a little chuckle and it wasn't an issue for the rest of the night, but I never invited him again and told the guy who vouched for him about his behavior.

--As to the cheater, I just took her off the list but I ran into her at a local card room, where she asked me in front of a table full of players if I was still running league. I lied and told her I wasn't. The next day I sent her the following email:

1764980480843.webp
 
@Taghkanic

Do you have problems filling seats?

IMO, you need warm bodies from time to time so alienating/disinviting them might be bad for business. I'm not a fan of 86ing people because you don't like their playing style.

But if they're occupying a spot and creating a waiting list for more desirable players, my advice might be to give FROR to the players you like the most. Then fill seats with the OMCs as needed.

Alternative ideas might be to allow straddles, re-straddles, button straddles, introduce bomb pots and/or $20 PLO flips, add in a mix of PLO or other games where you get more playable hands here and there... there are things you can do to push the action. Maybe they'll adapt, maybe they'll still sit there like a rock. But you might be able to coax them out of their shell.

There's always peer pressure too. Nothing wrong with questioning a man's manliness for refusing to post a re-straddle (all in the name of friendly banter, of course) or ask him if he enjoys playing tighter than a nun's butthole. If it were me, I'd just say things like, 'way to take down the blinds with those Kings, Paco.' or 'Buy yourself something pretty with that $8 pot'. Or... when you call a bet... you can say something like 'You gotta give action to get action'... or if an aggressive players drags a pot, say something like 'you're my favorite player to lose chips to... because I know they're going right back into circulation!'

As to what to say if you have to remove them... have you ever had to fire anyone? If it's for cause (them being a disruptor)... you can simply say 'at the request of several respected regulars, the decision has been made to take your name off the invite list.' And leave it at that. They might ask why... but chances are they know already. Many times people getting fired know it's coming.
 
I’ve been around here for a bit so I’m not surprised anymore, but I am consistently amazed/impressed/appalled at what kind of behavior people will tolerate from others, in their homes, to play poker.

@Taghkanic you are a far, far better person than I am, and I greatly respect the level of effort and thought you put into this.
 
Outside the cheater option, shouldn't this be vetted in an initial game? If the tendencies are bad for the game/disruptive - just don't add them to the long term list. A "trial" game (without calling it that).
 
If you guys can’t tell by now confrontation doesn’t bother me lol
This. I feel like if you're a host you can't be a non-confrontation type.

Where it gets probably awkward is the "bad for the game" type, where nothing is outwardly being done wrong. But in the op example, if someone is eating all of my food and nitting it up to the extreme, then maybe I am going to pipe up. Or instead start the nit game so he has to pay a price for playing like that.
 
Currently there’s a fish in my game that puts in good money but is really annoying to play with do you think they are still good for the game
 

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