As a relative newbie, I say relative because i've been here a year and just realized what a "supporting member" is today haha, I have to ask, what's the big deal with Paulson? Is there some trade secret they have that can't be replicated? Do they have a patent? What's to stop someone from investing in the market and competing with them? Why the policy change? Was this a request from casinos?
What's to stop someone like me from setting up a company and competing with them? The clay/colour/quality things are a combination of science/tooling/materials, it can't be that tough to replicate. CPC makes good quality chips from what I've seen, what separates Paulson from them that can't be overcome?
GPI looks to have 90% of the market, which is well into monopoly territory, but if their Rev is under million, that's pretty small potatoes compared to other markets, not to mention the casino world.
There's enough stuff on PCF about their trade secrets that you can read up. But there's another factor, when it comes to chippers like us.
You can spend enough money, hire the best horologists, buy the best tools, and update designs to make so much sense for the current market. You can even make a watch that looks exactly like a Panerai. But to a Panerai lover, its just not a Panerai.
Paulson isn't just about the years of processes and IP they've developed; its also about the brand. That intangible thing that triggers emotions, senses and love that exists across all consumer categories; like Supreme for hype beasts; Chanel or Celine for the fashion-forward female; Mansur Gavriel for the vegan; or Triumph or Indian for the motohead.
To your revenue / size question: Look at Wilson Sporting Goods, as an example. They have a 58% share of the football market; 61% share of the basketball market; 80% share of the baseball glove market. But they struggle to get over a billion dollars in revenue. That's because of three things:
First, large scale revenue is usually driven my repeat purchases and soft goods. Nike sells more (billions more) because their primary product are things that people wear, not things they use to play.
Second, the category doesn't lend itself to multiple purchases: for example, how many baseball gloves do you purchase in a lifetime? Now, compare that to the number of sneakers, hats, sweatpants and t-shirts.
Third, they build things that last; if Paulson chips died from play every few months, they might have more orders, but less business overall.
The category is for a high-quality, long-lasting product that is bought by a regulatory-controlled market with limited participants. That is the EXACT formula for a small-ish revenue business. (relatively speaking.)