]Hey everyone, I’m looking for some sanity checks on the strategy for my local home game. I donated the set—Bluff Canyon (breakdown below)—but the "tournament" structure is unlike anything I’ve seen discussed here.
The "Chaos" Structure:
I’ve been playing a standard TAG style, but I’m getting run over by guys who rebuy constantly, or just splash around trying to hit that High Hand jackpot. Since the game ends with a chip-chop, these "re-buy warriors" often walk away with the most money because they’ve amassed huge stacks through high-variance play.
My Questions:
The "Chaos" Structure:
- Buy-in: $10 for $40k chips.
- Bounties/High Hand: $5 each.
- The Rebuy Rule: Rebuys are unlimited and never close.
- The End Game: We don't play to a single winner. When we hit 3 players (usually around the 10k/20k blind level), we stop and pay out proportionally based on chip counts.
I’ve been playing a standard TAG style, but I’m getting run over by guys who rebuy constantly, or just splash around trying to hit that High Hand jackpot. Since the game ends with a chip-chop, these "re-buy warriors" often walk away with the most money because they’ve amassed huge stacks through high-variance play.
My Questions:
- If the High Hand is the main prize, should I be widening my range significantly just to see more flops, even if it means rebuying more?
- Is there any merit to "playing tight" when the game ends in a chip-chop and the blinds are 50% of a starting stack?
- How do you value a $5 bounty when a rebuy only costs $10 and gives the opponent a fresh stack?
- 100×125
- 500×125
- 1,000×100
- 5,000×100
- 10,000×50