Tourney Super Deepstack Multi-day Tournament (1 Viewer)

Geremie

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Someone in my group brought up the idea of creating a multi-day tournament. So, naturally, I dive head first into the rabbit hole and then engage the wonderful minds on PCF.

Has anyone done a multi-day tournament (with a "small" field, say 15-18 people) where you "bag" chips at the end of the day to simulate the feel of a "big event"? Essentially, transforming 4 one-day tournaments (with $X buy-in) into a four-day event (with $4X buy-in).

I started to give the details some thought and came up with the following.

Starting stacks = T1,000,000 (50,000BBs)
Total chips in play = T18,000,000

Blinds:
1728495333244.png


Most, if not all, players should get to day 3 given that you start with 50,000 BBs and would still have 333 BBs at the end of day 2 with the same starting stack. That said, there could be an Aces vs. Aces OneDrop bad beat to knock someone out on day 1. Day 1/2 play would provide an opportunity for some interesting post-flop play given how deep everyone is.

Thoughts?
 
I'll say, this seems like (with my group) to be one of those ideas that sounds fun then becomes really weird and drawn out. 1 mil at 10/20 blinds is just asking for constant calling, for at least day 1, or hyper aggressive play to protect hands.

Who knows, I think my group it would get run off.
 
I've done it once. First it's hard to get folks to commit to more than one day of poker. Second you're not dealing with a large number of people so there's not a lot of need for the multi day. Multi-days should be for large fields where it's impossible to get a good structure game completed in a single day, and where there are potentially other tournies for the busted players to join since they've planned to play poker for multiple days.
 
I’d say to try and start earlier in the day and play til 1am vs playing 2 days. Off the top of my head is a 12:00pm start w late registration until like 5:00pm. This would allow those who have during the day commitments to play along w those who don’t have those commitments.

Like they said above. Make stacks 250bb-300bb and do longer levels.
 
Multi day is fun but it’s hard to coordinate.

And agree do it by lengthening the levels and or making the jumps smaller. Starting with anything over 200bb is just padding the length with meaningless levels
 
https://www.wsop.com/pdfs/structuresheets/structure_5504_23257.pdf

Honestly though, this sounds too long. A 2 day massive tournament might work but four days with only 18 players is too long.

For a 1-3 day tournament with the crazy denomination chips you seem to be looking for, I build a structure anyway because it's fun:

Base T1K (or T1, just divide by 1000)
15/12/7/8 (T1M)

1 day tournament (24 levels in one day)
4 hour turbo: 10 minute levels
6 hours: 15 minute levels
8 hours: 20 minute levels

2 day tournament (roughly 12 levels per day):
4 hours per day: 20 minute levels
6 hours per day: 30 minute levels

3 day tournament (roughly 8 levels per day):
4 hours per day: 30 minute levels
6 hours per day: 45 minute levels

2K/4K
3K/6K
4K/8K
5K/10K
Break
6K/12K
8K/16K
10K/20K
12K/24K
Break (Color Up 1Ks with 25Ks)
15K/30K
20K/40K
25K/50K
30K/60K
Break
40K/80K
50K/100K
60K/120K
75K/150K
Break (Color Up 5Ks with 100Ks)
100K/200K
125K/250K
150K/300K
200K/400K
Break
250K/500K
300K/600K
400K/800K
500K/1M (Estimated EOT with up to 20 players)

Chips needed for 20 players (I know you said 18 but 20 is easier):
300x 1Ks
240x 5Ks
152x 25Ks
172x 100Ks
 
It’s a monthly group so coordination isn’t a problem. It’s basically turning four individual tournaments that would have been played regardless into one “larger” tourney. I guess it also allows chip leaders to talk shit for the entire month until the “next day” comes…which is a great selling point (assuming that you’re in that position).

I get that the first two days would be a bit of a grind with the excessive BBs in front of you…so that’s a downside.
 
500bb starting stacks for two tables will play down to the final nine players in a single day, if using the right combo of increasing blinds and blind level times. Plenty of play time left for the Final Table, too.

I'd use a T100-base set with 100k stacks and 100/200 opening blinds, and allow both late- and re-entry. 60-minute levels with a relaxed blind structure seems about right for ~10 hours of play the first day.
 
Playing a tournament across months sounds awful. Maybe look for posts on how to set up a league if you want a running leaderboard, then just playing the individual tournaments. This thread has a lot of opinions on leagues if you were interested in having a leaderboard without holding the final results of a tournament for a month.
 
Playing a tournament across months sounds awful. Maybe look for posts on how to set up a league if you want a running leaderboard, then just playing the individual tournaments. This thread has a lot of opinions on leagues if you were interested in having a leaderboard without holding the final results of a tournament for a month.
We’ve already done leagues for a couple of years. Now we just play monthly freeze-outs without any leaderboards.
 
An alternate way to stretch an event across several dates would be to run three separate tournaments, stopping play in each with three remaining players. Bag their chips (or record the players and totals), and those nine players make the final table participants.

If a player makes the final three more than once, he gets to play the final table with ~all~ of the chips he accumulated. For less variance, players start the final table with their largest qualifying stack. Pays top 3.
 
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An alternate way to stretch an event across several dates would be to run three separate tournaments, stopping play in each with three remaining players. Bag their chips (or record the players and totals), and those nine players make the final table participants. If a player makes the final three more than once, he gets to play the final table with ~all~ of the chips he accumulated.
That’s an interesting concept that would avoid nosebleed levels of BBs.
 

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