EDIT - Ahh dammit I was in the wrong subforum. No wonder I couldn't find the thread I was looking for. Sorry mods, please move.
I've been researching a bit for a points system to do a league for my monthly home game in 2015. Below is what I have so far but if anyone could point out any pitfalls or improvements then I'm all ears! There's a core group of about 7 and a few others who don't come as often, so there might be 12-15 in the league (kinda) but each night is capped at 10 players until I build my second table.
I put Dr. Neau's formula into a spreadsheet to play with some examples and it seemed that rebuys influenced the points too heavily. I was going to play around with the formula but decided to keep looking and found that the linear points system seemed to work pretty well.
So it's 1 point for first eliminated, 2 points for second eliminated etc. (I know that this is less favourable when I move to two tables so I will also consider adjustments to be made when this occurs.) Bonus points of 5/3/1 for 1st/2nd/3rd and a bonus bounty point on the head of last month's champion. So in a 10-man tourney, the outcome would be 15/12/9/7/6/5/4/3/2/1 with a random bonus point in there somewhere. A 6-man (unlikely) would be 11/8/5/3/2/1.
It's a really social game so it's more for fun than anything, but I'd still like it to be fair. I've never been in a league before and experience is probably the key. I threw in the bounty bonus point because I think that's the type of thing the players will like. I'd probably throw in another quirky bonus point somewhere too if I could think of something cool, so I don't know why I'm asking for advice when I'm ready to corrupt the whole thing with bonus points... anyway... all suggestions welcome!
Oh and I'm thinking that the points will determine the starting stacks in the final tourney with the money collected throughout the year juicing the prizepool... or half paid out to league placings first? Probably the latter is a bit fairer.
I've been researching a bit for a points system to do a league for my monthly home game in 2015. Below is what I have so far but if anyone could point out any pitfalls or improvements then I'm all ears! There's a core group of about 7 and a few others who don't come as often, so there might be 12-15 in the league (kinda) but each night is capped at 10 players until I build my second table.
I put Dr. Neau's formula into a spreadsheet to play with some examples and it seemed that rebuys influenced the points too heavily. I was going to play around with the formula but decided to keep looking and found that the linear points system seemed to work pretty well.
So it's 1 point for first eliminated, 2 points for second eliminated etc. (I know that this is less favourable when I move to two tables so I will also consider adjustments to be made when this occurs.) Bonus points of 5/3/1 for 1st/2nd/3rd and a bonus bounty point on the head of last month's champion. So in a 10-man tourney, the outcome would be 15/12/9/7/6/5/4/3/2/1 with a random bonus point in there somewhere. A 6-man (unlikely) would be 11/8/5/3/2/1.
It's a really social game so it's more for fun than anything, but I'd still like it to be fair. I've never been in a league before and experience is probably the key. I threw in the bounty bonus point because I think that's the type of thing the players will like. I'd probably throw in another quirky bonus point somewhere too if I could think of something cool, so I don't know why I'm asking for advice when I'm ready to corrupt the whole thing with bonus points... anyway... all suggestions welcome!
Oh and I'm thinking that the points will determine the starting stacks in the final tourney with the money collected throughout the year juicing the prizepool... or half paid out to league placings first? Probably the latter is a bit fairer.
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