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Ticoman

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I want to run a 40 man tournament. I want it to last no more than 4 hours. I’m looking at 20 min blinds. What should my starting stack be? What should my blind structure be? I have the following in chips:
500 - $25
500 - $100
300 - $500
300 - $1000
100 - $5000
100 - $10000
 
Hop in excel and build out a structure and then share it. We could probably tweak it rather than build you something from a blank state.

Maybe a few posts already about this if you search it out.

Also I believe a community member created this app;

https://www.pokerchipforum.com/resources/poker-tournament-forge.103/

40 man tournament my guess you would be better with 15 minute blinds...T25 base, 10,000 starting stacks.
 
Hop in excel and build out a structure and then share it. We could probably tweak it rather than build you something from a blank state.

Maybe a few posts already about this if you search it out.

Also I believe a community member created this app;

https://www.pokerchipforum.com/resources/poker-tournament-forge.103/

40 man tournament my guess you would be better with 15 minute blinds...T25 base, 10,000 starting stacks.
Awesome. I’ll look again for posts. Thank you for the suggestion bout 15 min
 
Ok, so this would be my vote for a tournament last NO MORE THAN 4 hours. People may say it’s a crap shoot but with a time limit we have to have it end and unfortunately luck will just have to play a role.


For 40 guys, I’d do 10k starting stacks.

12x $25 (12 chips x 40 guys is 480 chips)
12x $100 (480 chips)
7x $500 (280 chips
5x $1k (200 chips)

Start blinds at 25/50. I like 20 min levels personally.

25/50
50/100
100/200

Quick break after first hour to color up greens and a few blacks.

200/400
400/800
800/1600

Quick break get all $100’s off tables

1500/3000
3k/6k
5k/10k

7.5k/15k
10k/20k
20k/40k

You’ll have 400,000 in chips in play. So the final two guys will have on avg 200k each. The tournament will end pretty quickly around 10k/20k blinds or so. The 20k/40k is kinda a fail safe just to end the tournament
 
Ok, so this would be my vote for a tournament last NO MORE THAN 4 hours. People may say it’s a crap shoot but with a time limit we have to have it end and unfortunately luck will just have to play a role.


For 40 guys, I’d do 10k starting stacks.

12x $25 (12 chips x 40 guys is 480 chips)
12x $100 (480 chips)
7x $500 (280 chips
5x $1k (200 chips)

Start blinds at 25/50. I like 20 min levels personally.

25/50
50/100
100/200

Quick break after first hour to color up greens and a few blacks.

200/400
400/800
800/1600

Quick break get all $100’s off tables

1500/3000
3k/6k
5k/10k

7.5k/15k
10k/20k
20k/40k

You’ll have 400,000 in chips in play. So the final two guys will have on avg 200k each. The tournament will end pretty quickly around 10k/20k blinds or so. The 20k/40k is kinda a fail safe just to end the tournament
Thank you for your idea
 
40 players x T15000 stacks using 12/12/5/6/1 (150bb with 50/100 opening blinds). Twelve 20-minute levels finishes in 4 hours:

L1 50 100
L2 75 150
L3 150 300
remove T25 chips using 12 x T1000
L4 300 600
L5 500 1000
L6 700 1400
remove T100 chips using 10 x T5000
L7 1000 2000
L8 1500 3000
L9 2500 5000
remove T500 chips using 20 x T5000
remove T1000 chips using 26 x T10000
L10 5000 10000
L11 10000 20000
L12 15000 30000

Required:
480 x T25
480 x T100
200 x T500
252 x T1000
70 x T5000
26 x T10000

96 chips in play at tournament finish (600k).
 
Before you try running a 40 player tournament, try running some smaller ones first. 20 players is 3x tougher than a 1 player tournament. 30 players is 9x tougher. I can only extrapolate how tough a 40 player gig would be, but I am betting that you won't be playing (or you will be relieved when you are felted).
 
Before you try running a 40 player tournament, try running some smaller ones first. 20 players is 3x tougher than a 1 player tournament. 30 players is 9x tougher. I can only extrapolate how tough a 40 player gig would be, but I am betting that you won't be playing (or you will be relieved when you are felted).
Heed this man's advice. I learned the hard way trying to run a tournament, coloring up and doing rebuys and add-ons WHILE being a player is cause for a major headache. And that was just with 20 players. If you can find someone trustworthy, willing to be the tournament director to run the game, that can save you a whole lot of aggravation.
 
40x player tourney issues you need to watch for that "Will Disturb Your Play".

- the max I can handle while playing is 2 tables.....after that I supervise, make rulings and hand out/color up the chips.

- for more players you need to increase your bank and chip security. will 4 tables be in the same room? Or multi level
iina house, etc...Who watches the chips/bank when you go to that faraway table? Unfortunately the more people entering your home the more risk you run of "problems"

- it's time to move a player....including yourself, how does this affect your ability to officiate?

- lastly, try to run larger games in the same physical room/level and preferably somewhere outside of your home for the reasons above.
 
This is for anyone who is starting to host tournaments. Start with a 1 table tournament. That is pretty doable to start, but after you have done a few, you will find ways to improve, or at least things that need to be improved. Typical number of players is 8, 9, or 10. They are not the same. While I've hosted several with one table of 11, I eventually decided to stop because it creates several issues I won't take time to go into.

Then go to a 2-table tournament. It's really hard to say how much more work is involved in a 2-table tournament, but it is way more work than a 1-table tournament. When you have mastered the 2-table tournament, only then would I try a 3-table tournament. When I did have a table of 11, it was because I was doing 2 tables of 10 and 21 showed up.

Once I felt very comfortable with 2 tables, I went to 3. That is the limit of tables my house could hold on one floor. What I immediately found was 3 tables was 2-3 times the work of two tables. Since I never tried more than 3 tables, I can't really say how much more work 4 tables is, but I would not be surprised if it was 2-3 times more work than 3 tables.

When I did have 3 tables, I was very dependent on other reliable people who could help -- at least one person per table. Even with 2 tables you need someone helping. I did play in the 3-table tournaments I hosted, but I remember thinking if I had another table, playing would be very difficult.

When you are talking 40 players, you are talking 4-5 tables. If you haven't master smaller tournaments, that is going to be very difficult. It's not easy even if you've mastered a 3-table tournament.

Getting good blind schedules and times is important too, but it's only part of the equation. It may be the easy part if you know what you are doing or listen to someone who does know what they are doing.

Does your 4-hour time include breaks, or is it playing time only? I planned 4-hour playing time tournaments. It's a science, but with 20 minute blinds, they ran 3:20+ to up to 4:20. So if you have a hard stop time, you need to get that figured out. Anyway, good luck.
 
I've managed 22 players before on three tables. Two were in our family room and one was in the garage as overflow. Next time, I may put all the tables in the garage, but since the rooms are adjacent with a short hallway and door it wasn't too difficult. I put a screen in the garage and connected it to my computer via a Google Chromecast so everyone could see the levels and time.

Tex is correct that the third table ups the challenge of keeping things moving. I also did a full redraw when we went down to 2 tables and then again at 1 table. There was also a player that claimed I shorted him on the color up (he wasn't at the table). In the future I will always color up with at least one witness and recommend players watch as I color them up to avoid in the future. I may also do a stack count for each stack before coloring. This adds time and is probably overkill but I don't want to deal with that issue again. I also recommend asking the big stack at each table buy up the smallest chips before the color up. We stopped doing chip races and just do a round up to the new smallest chip to speed things up.
 
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