Tourney Help - number of chips (1 Viewer)

BHB

Flush
Joined
Jun 20, 2016
Messages
1,343
Reaction score
1,377
Location
Atlanta
What method do folks use to figure out quantities for tournaments ? Seems like folks have this prepared. I usually play cash games or partipate in tournaments that someone else plans. Say I want 4 tables of 8 - and hope the tournament lasts only 4 hours.
What logic do folks use?
 
1) Figure out your base chip. T1, T5, T25 (common) ?

2) Figure out your blinds. I typically like like to do multiples of 2-4, 3-6, 4-8, 6-12, and 8-16 of each chip. Possibly adding 1-2 and 1-3 of the first chip to the very beginning of the structure. Then figure out your blind times. I think 18 mins should be the bare minimum to set it so the button goes one orbit per level.

3) Find the end point. So the PCF rule of thumb is the tournament will end when the total chips on the table represent 20bb give or take. So factor in total buy ins (including an estimate on rebuys and add ons if you will allow it.).

In your case, find the bb that hits the 4 hour point, multiply by 20. And divide by the estimated number of entries. So say you figure to play 6000-12000 after 4 hours. That means you want to target a total of 240K in play. So for 32 players, assume 16 re entries, and not allowing add ons. That's 48 entries. Divide 240k by that and you get 5000.

Then all that's left is to plan your chips. Plan your chips for the biggest format you can envision and then the smaller formats should also be accommodated.

So while this is for a short 32 player tournament having T5000 stacks, you could want to plan for longer events with T10000 stacks and fewer players.

For T25/100/500/1000 the 8/8/4/x format (where x is the number of T1000 chips to make the starting stack) is considered the bare minimum. 12/12/5/x is a format to create starting stacks with more chips.

Then it's just a matter of multiplying out your starting stacks, plan extras for color ups and voila.

Good luck.
 
Last edited:
  • Like
Reactions: BHB

Create an account or login to comment

You must be a member in order to leave a comment

Create account

Create an account and join our community. It's easy!

Log in

Already have an account? Log in here.

Back
Top Bottom