Cash Game Chip breakdown - 500 chip set (1 Viewer)

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Considering to assemble a 500 chip set, for a Cash Game $1 blinds and $50 buy-in x2 as follows:

DenominationCount
$1200
$5150
$25100
$10020

(Keeping some space in the box for fun higher denominations).

Is this a practical breakdown? Any improvements?
 
Yeah I think that breakdown is fine. Having $1 blinds is nice because you don't need any "frac" chips (chips less than $1), which leaves a lot more breathing room for other denominations. You might want to consider a larger buy-in size though. $50 is only 50 BB, which is considered a bit small (I like to have at least 100 BB in front of me).
Even if you increase the buy-in to $100, you'll have plenty of bank:
Screenshot 2026-06-01 at 6.24.08 PM.webp
 
@QuietMaple Nice, thanks for the confirmation!

For a followup question - how would it look for a minimal 300 chip set?
Asking because I have some parts of the set, and wonder at what point it can be functional.

For a 300 chip set, I thought of:


DenominationCountBank
$1150$150
$5100$500
$2540$1000
$10010$1000
Total$2600

Which per the good calculation you did above, looks like its good to go. Correct?

@churlbut18 Interesting - can you please elaborate on why this is better?
 
300 is only going to cover a smallish game. Bank on 60-80 chips per player. If blinds are one chip, the next biggest is going to be the workhorse in most cases.
 
@QuietMaple Nice, thanks for the confirmation!

For a followup question - how would it look for a minimal 300 chip set?
Asking because I have some parts of the set, and wonder at what point it can be functional.

For a 300 chip set, I thought of:


DenominationCountBank
$1150$150
$5100$500
$2540$1000
$10010$1000
Total$2600

Which per the good calculation you did above, looks like its good to go. Correct?

@churlbut18 Interesting - can you please elaborate on why this is better?
It’s just preference. I prefer quantities in even barrels (20 chips). 50 and 150 quantities tweak my OCD.
 
You would be right at the edge with only 300 chips, but if people are fine making change occasionally and your games aren't too splashy, I think it would work (in my games it's very very rare for anyone to buy in more than 3 times, but I know that's not the case everywhere). You could even let $100 bills play if you needed slightly more breathing room.

At lower chip counts, you also need to think about starting stacks, but I think you could do it with this:
Screenshot 2026-06-01 at 6.44.49 PM.webp


When someone buys back in, you give them all $25 chips (or a $100 chip when you run out), and they make change with the player who just took their stack :)
 

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