Tourney Breakdown advice on a Tourney set 5 - 500 (1 Viewer)

rimmerryan

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With only 5 / 25/ 100 / 500 chips... Does anyone have any advice on a breakdown for a 10-12 person tourney set with rebuys using only these denominations?
How about a blind structure too? Haven't ever tried anything like this, but looking for some advice.

Thanks in advance.
 
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5 x 10
25 x 10
100 x 7

Will give you a T1000 starting stack that will give you 100bb. If you want deeper stacks you can add the 500's as needed.

I'll let somosom else comment about a blind structure though. You maight me able to find something if you search T1000 or T2000 blind structure.
 
10/10/7 is whatI would do as well. For a 10 player set, all you’d need is 100 chips of each denom to make it playable.

I have a set of 600 chips that start with a T5 and although it’s a little short on some demons, I have enough to run 16 players at 10/10/7/(X) and I can stretch it up to 20 players with the last 4 people having 10/10/2/1(X) stacks. Total amounts are 200/200/125/75
 
Yep, 10/10/7, 10/10/7/1 or 10/10/7/2 for T1000 / T1500 / T2000 starting stacks. Use the following blind structure for 100bb, 150bb, or 200bb events:

lvl sb bb
L1 5 10
L2 5 15
L3 10 20
L4 15 30
L5 20 40
L6 30 60
L7 40 80
remove T5 chips (requires 6 x T100)
L8 50 100
L9 75 150
L10 100 200
L11 150 300
remove T25 chips (requires 6 x T500)
L12 200 400
L13 300 600 **
L14 400 800
L15 600 1200 **
L16 800 1600
L17 1000 2000

A 10-player T1000 event should finish no later than L13, while a 12-player T2000 event should finish no later than L15. Time-wise, L15 is 5 hours (plus breaks) using 20-minute levels, while L13 is 3.5 hours (plus breaks) using 15-minute levels. Adjust stack size and level times to fit your desired overall time frame.

Use T100 chips to color-up T5, and T500 chips to color-up T25. Re-buy stacks are 5 x T100 plus the appropriate number of T500s to match the starting stack size. For 12 players at T2000 stacks (10/10/7/2), with up to four re-buys, you'll need the following chips:

120 x T5
120 x T25
120 x T100
40 x T500
--------------
400 chips
 
Yep, 10/10/7, 10/10/7/1 or 10/10/7/2 for T1000 / T1500 / T2000 starting stacks. Use the following blind structure for 100bb, 150bb, or 200bb events:

lvl sb bb
L1 5 10
L2 5 15
L3 10 20
L4 15 30
L5 20 40
L6 30 60
L7 40 80
remove T5 chips (requires 6 x T100)
L8 50 100
L9 75 150
L10 100 200
L11 150 300
remove T25 chips (requires 6 x T500)
L12 200 400
L13 300 600 **
L14 400 800
L15 600 1200 **
L16 800 1600
L17 1000 2000

A 10-player T1000 event should finish no later than L13, while a 12-player T2000 event should finish no later than L15. Time-wise, L15 is 5 hours (plus breaks) using 20-minute levels, while L13 is 3.5 hours (plus breaks) using 15-minute levels. Adjust stack size and level times to fit your desired overall time frame.

Use T100 chips to color-up T5, and T500 chips to color-up T25. Re-buy stacks are 5 x T100 plus the appropriate number of T500s to match the starting stack size. For 12 players at T2000 stacks (10/10/7/2), with up to four re-buys, you'll need the following chips:

120 x T5
120 x T25
120 x T100
40 x T500
--------------
400 chips
If I was to go with a T2000 starting stack would I finish around the same time if I took L6 and bumped it to 25/50 instead of 30/60 and dumped the T5 chips then? basically erase the L7 level and could possibly add a Level with 500/1000 later?
 
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If I was to go with a T2000 starting stack would I finish around the same time if I took L6 and bumped it to 25/50 instead of 30/60 and dumped the T5 chips then? basically erase the L7 level and could possibly add a Level with 500/1000 later?
The problem with making that change is that huge inconsistencies in the blind increases are needlessly introduced. As is, all increases are in a narrow 33%-50% range, averaging round 41% overall. Changing L6 from 30/60 to 25/50 drops the increase from L5-L6 to just 25%, and worse, the resulting increase from L6-L7 is now a whopping 100% jump (unless you add an extra 25/75 level between 25/50 and 50/100). .Neither is a good trade-off imo.
 
I’m working on a tournament set like this as well. Nearly finished and I’ll have more chips than I need by the end but I like to give people lots of chips to start with and hopefully there is flexibility should more people play. My set when complete will look like this:

T5 x 200
T25 x 210
T100 x 100
T500 x 100

For up to ten players in a T1000 tourney I will distribute a starting stack of:

T5 x 20
T25 x 16
T100 x 5

I can easily distribute a T500 on top to make a T1500 tournament and rebuys are a breeze. T2000 tournaments shouldn’t be a problem either.

I think some more experienced players on this forum would advise that I have less T500 chips and more T100 chips but I purchased based on what chips I wanted and were available. I will have over 600 chips when a 400 set would probably work just as well. I don’t mind overdoing it so much, I like having lots of chips!

I’m sure the blinds structure that @BGinGA suggested above would work well for me too.
 
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I’m working on a tournament set like this as well. Nearly finished and I’ll have more chips than I need by the end but I like to give people lots of chips to start with and hopefully there is flexibility should more people play. My set when complete will look like this:

T5 x 200
T25 x 210
T100 x 100
T500 x 100

For up to ten players in a T1000 tourney I will distribute a starting stack of:

T5 x 20
T25 x 16
T100 x 5

I can easily distribute a T500 on top to make a T1500 tournament and rebuys are a breeze. T2000 tournaments shouldn’t be a problem either.

I think some more experienced players on this forum would advise that I have less T500 chips and more T100 chips but I purchased based on what chips I wanted and were available. I will have over 600 chips when a 400 set would probably work just as well. I don’t mind overdoing it so much, I like having lots of chips!

I’m sure the blinds structure that @BGinGA suggested above would work well for me too.

If you add another rack of 100's you would be able to cover two tables and then be able to use the remaining 100's to color up the 5 and 25 chips.

20 t5 chips seems excessive in a starting stack but if it works for you guys that's all that matters.
 
I’m working on a tournament set like this as well. Nearly finished and I’ll have more chips than I need by the end but I like to give people lots of chips to start with and hopefully there is flexibility should more people play. My set when complete will look like this:

T5 x 200
T25 x 210
T100 x 100
T500 x 100

For up to ten players in a T1000 tourney I will distribute a starting stack of:

T5 x 20
T25 x 16
T100 x 5

I can easily distribute a T500 on top to make a T1500 tournament and rebuys are a breeze. T2000 tournaments shouldn’t be a problem either.

I think some more experienced players on this forum would advise that I have less T500 chips and more T100 chips but I purchased based on what chips I wanted and were available. I will have over 600 chips when a 400 set would probably work just as well. I don’t mind overdoing it so much, I like having lots of chips!

I’m sure the blinds structure that @BGinGA suggested above would work well for me too.

I would recommend against using just T500s to facilitate rebuys. The oplayer is already disheveled. They were busted, they had to dig into their wallet that probably required getting up to get out of their pocket. Now you are requiring them to make change instantly, and they may need to make the change from 2-4 different players. This is a needlessly long pause in the game.

Use chip tubes or ziploc bags to pre-set rebuy chips with at least a handful of the smallest denom in play at the end of the rebuy period.
 
If you add another rack of 100's you would be able to cover two tables and then be able to use the remaining 100's to color up the 5 and 25 chips.

20 t5 chips seems excessive in a starting stack but if it works for you guys that's all that matters.

15/13/6 or the popular 10/10/7 I’m happy with too, I’m often in the position of encouraging newbies to join and I find the more chips they have the looser they play.

I would love another rack of 100s and I’ll keep an eye out on the classifieds. PCR 100s are quite rare and expensive, my priority is to get in my T5s (wanted classifieds post coming in the next few days) and I’ll doubt that I’ll host a two table tournament soon or often. Hopefully in the future I will.
 
I would recommend against using just T500s to facilitate rebuys. The oplayer is already disheveled. They were busted, they had to dig into their wallet that probably required getting up to get out of their pocket. Now you are requiring them to make change instantly, and they may need to make the change from 2-4 different players. This is a needlessly long pause in the game.

Use chip tubes or ziploc bags to pre-set rebuy chips with at least a handful of the smallest denom in play at the end of the rebuy period.

Totally agree, ideally I wouldn’t just hand out T500s for rebuys. It’s just dependent on what chips are left over from what’s in play.
 
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Totally agree, ideally I wouldn’t just hand out T500s for rebuys. It’s just dependent on what chips are left over from what’s in play.
Then go with 15x T5s in the starting stacks (I also like a lot of the small chips on the table when teaching new players). This leaves you with 10x T5s for the first couple of rebuy stacks, and 5x T5s for later rebuy stacks.
 
A 10-player T1000 event should finish no later than L13, while a 12-player T2000 event should finish no later than L15. Time-wise, L15 is 5 hours (plus breaks) using 20-minute levels, while L13 is 3.5 hours (plus breaks) using 15-minute levels. Adjust stack size and level times to fit your desired overall time frame.

Wow...last tourney, we used your structure, minus the 5/15 level. 22 minute levels, 10 players, 8 rebuys (yep!), and we were done in 3 hours. The last two negotiated a chop, but still.
 
Yep, 10/10/7, 10/10/7/1 or 10/10/7/2 for T1000 / T1500 / T2000 starting stacks. Use the following blind structure for 100bb, 150bb, or 200bb events:
*
Use T100 chips to color-up T5, and T500 chips to color-up T25. Re-buy stacks are 5 x T100 plus the appropriate number of T500s to match the starting stack size. For 12 players at T2000 stacks (10/10/7/2), with up to four re-buys, you'll need the following chips:

120 x T5
120 x T25
120 x T100
40 x T500
--------------
400 chips

I borrowed almost exclusively from this breakdown for a recent purchase of a 5-25-100-500 chip. Ended up with 100/100/100/100 on the presumption of running T1000/T1500/T2000 for 10 people with a good amount of re-buys. I like the chips I bought quite a bit and the price is good so I want to expand the set to cover two tables/20 players with 10-20 re-buys. What should my add-on order be? I'm thinking:

100 x T5
100 x T25
100 x T100
60 x T500

That's a total of:
200 x T5
200 x T25
200 x T100
160 x T500

That should allow me to cover T1000/1500/T2000 for 20 players with up to 20 re-buys, correct? Any other suggestions? @BGinGA, hate to trouble you with small fry like this, but mind course correcting?

This was a super helpful thread - #searchfunctionworks! Many thanks!
 
I want to expand the set to cover two tables/20 players with 10-20 re-buys. What should my add-on order be? I'm thinking:

100 x T5
100 x T25
100 x T100
60 x T500

That's a total of:
200 x T5
200 x T25
200 x T100
160 x T500

That should allow me to cover T1000/1500/T2000 for 20 players with up to 20 re-buys, correct? Any other suggestions? @BGinGA
Absolutely correct -- your 760 chip breakdown covers up to 20 players with T2000 starting stacks (10/10/7/2) with sufficient chips for color-ups (60x T100, 40x T500) and up to 20x re-buys (80x T500).

An alternate breakdown using 20x T1000 chips for T100 color-ups (200/200/200/120/20, 740 chips) introduces T1000 chips which will be very useful in the later levels of the tournament -- when the blinds (and subsequent bet sizes) are well above 1000.
 
10 players : 300 chips
T2,000 or T1,000 with one re-entry
100 x T5
100 x T25
75 x T100 (incl. 5 to color-up the T5)
25 x T500 (incl. 5 to color-up the T25)

12 players : 360 chips
120 x T5
120 x T25
90 x T100 (incl. 6 to color-up the T5)
30 x T500 (incl. 6 to color-up the T25)

Structure :
5-5 # useful for T1,000 with one re-entry or for deeper play T2,000 freezeout
5-10
5-15
10-20
15-30
20-40
30-60
40-80
50-100 # used to color-up the T5 right before this level
75-150
100-200
150-300 # color-up the T25 after this level
200-400
300-600
400-800
600-1200 # tournament shall end at this level if 12 players T,2000 freezeout or T1,000 with everyone using their re-entry option
800-1600
 
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Absolutely correct -- your 760 chip breakdown covers up to 20 players with T2000 starting stacks (10/10/7/2) with sufficient chips for color-ups (60x T100, 40x T500) and up to 20x re-buys (80x T500).

An alternate breakdown using 20x T1000 chips for T100 color-ups (200/200/200/120/20, 740 chips) introduces T1000 chips which will be very useful in the later levels of the tournament -- when the blinds (and subsequent bet sizes) are well above 1000.

Most excellent. Thanks for the confirmation. There’s no organic 1000 for these so I am looking for a suitable chip for a relabel or maybe a plaque option for 20x 1000s.

Good stuff, Hilts!
 
Yep, 10/10/7, 10/10/7/1 or 10/10/7/2 for T1000 / T1500 / T2000 starting stacks. Use the following blind structure for 100bb, 150bb, or 200bb events:

lvl sb bb
L1 5 10
L2 5 15
L3 10 20
L4 15 30
L5 20 40
L6 30 60
L7 40 80
remove T5 chips (requires 6 x T100)
L8 50 100
L9 75 150
L10 100 200
L11 150 300
remove T25 chips (requires 6 x T500)
L12 200 400
L13 300 600 **
L14 400 800
L15 600 1200 **
L16 800 1600
L17 1000 2000

A 10-player T1000 event should finish no later than L13, while a 12-player T2000 event should finish no later than L15. Time-wise, L15 is 5 hours (plus breaks) using 20-minute levels, while L13 is 3.5 hours (plus breaks) using 15-minute levels. Adjust stack size and level times to fit your desired overall time frame.

Use T100 chips to color-up T5, and T500 chips to color-up T25. Re-buy stacks are 5 x T100 plus the appropriate number of T500s to match the starting stack size. For 12 players at T2000 stacks (10/10/7/2), with up to four re-buys, you'll need the following chips:

120 x T5
120 x T25
120 x T100
40 x T500
--------------
400 chips
if there were 20 players (T2000 event) playing with this blind structure (instead of 10), with about 1 rebuy each; what typically happens to the length of tournament (finish time)?
 
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if there were 20 players (T2000 event) playing with this blind structure (instead of 10), with about 1 rebuy each; what typically happens to the length of tournament (finish time)?
Doubling the number of players (and thus the total value of chips in play) will extend the event by roughly two levels (to L17), adding about 1/2-hour if using 15-minute levels, or an extra 40 minutes if using 20-minute levels, not including time for the additional T100 color-up break.

You will probably want to add two or three extra levels to the structure to allow for time-overruns. And given the resulting larger blinds and bet sizes, adding T1000 chips into the mix is a good idea when expanding the set to cover 20 players, as you will want to alter your color-up strategy (using T1000 chips for T5/T25/T100 color-ups).

L16 800 1600
remove T100 chips
L17 1000 2000 ** EOT
L18 1500 3000
L19 2000 4000
L20 3000 6000

20-player set:
200 x T5
200 x T25
140 x T100
120 x T500 (includes 80x for up to 20x T2000 re-buys)
20 x T1000 (used for color-ups)
------------
680 chips (or 600 chips with no re-buys)
 
Doubling the number of players (and thus the total value of chips in play) will extend the event by roughly two levels (to L17), adding about 1/2-hour if using 15-minute levels, or an extra 40 minutes if using 20-minute levels, not including time for the additional T100 color-up break.

You will probably want to add two or three extra levels to the structure to allow for time-overruns. And given the resulting larger blinds and bet sizes, adding T1000 chips into the mix is a good idea when expanding the set to cover 20 players, as you will want to alter your color-up strategy (using T1000 chips for T5/T25/T100 color-ups).

L16 800 1600
remove T100 chips
L17 1000 2000 ** EOT
L18 1500 3000
L19 2000 4000
L20 3000 6000

20-player set:
200 x T5
200 x T25
140 x T100
120 x T500 (includes 80x for up to 20x T2000 re-buys)
20 x T1000 (used for color-ups)
------------
680 chips (or 600 chips with no re-buys)
perfect. thank you Dave.
 
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Okay, I am going to turn some stomachs with this, but... Is there a non-repulsing way to add a T2.5 to this? I quite enjoy that Radisson flipper and would love to include it.
 
Yessssss. That was my first thought, but I was warned off relabeling these Matsuis. Also with the oversized 500s that precludes using them as 1000s.
 
Yessssss. That was my first thought, but I was warned off relabeling these Matsuis. Also with the oversized 500s that precludes using them as 1000s.
Go full-tilt: re-label the snappers as 500s, and then re-label the oversize 500 chips as 1000s (or 2000, for maximum tilt effect).
 
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