abby99's Mixed-Game Cards

Resource abby99's Mixed-Game Cards (2 Viewers) New Version 2020-12-04

FWIW Here’s a game which is popular in my area... At my 1/2 cash game it is only allowed extremely late at night, and only for the last round before the diehards leave, but I know of other games where it is played regularly. (I avoid them.) It seems designed to make you lose everything you worked hard to win over the previous 6-8 hours.

The game is usually called “Rosie” here, but the formal (?) name is Rose with a Tail. No idea why... Maybe the board looks something like a rose? I dunno.

It’s basically Triple Board PLO8, with two more cards dealt to the left of the two flops (in addition to the two turns and rivers to the right) to add a third board. Both flops are revealed simultaneously, then all the turns, then all the rivers, with betting rounds both preflop and on each street.

No one sane raises preflop, unless maybe they are holding A2345. Still, it sometimes possible with all these cards in play to somehow not make a low.

To make things truly ridiculous, people usually add a buy-or-trade option on as many streets as the number of players and cards in the deck will allow.

It’s usually played with a $1 ante for the entire table (no blinds), and buy/trade options of either $2/$4 or $5/$10. The general thinking—to the extent there is much strategy here at all—is that you are a fool not to buy as many cards as possible before the river, since your winning hand on the flop is almost always going to become worthless later. On the river, trading or standing pat is occasionally right if you can’t improve.

Betting occurs after each buy-or-trade. If the number of cards are short, sometimes the table will agree to everyone buying a community card instead. There is some dispute as to what happens if someone does not have enough left to buy-or-trade; sometimes people agree to a “free” card for everyone, sometimes not.

Needless to say, it is rare that someone does not have the wheel or the top full house. But it happens. The strategy, to the extent there is any, is mostly about how soon to give up and how to get others to keep putting money in when you have it. It’s very hard to get a bluff through. Like most PLO8 variants, this is a game where getting quartered can be disastrous, and you really want to scoop.

A truly degenerate game. Is this a Hudson Valley-only thing, or have people played this elsewhere?
 
It’s basically Triple Board PLO8, with two more cards dealt to the left of the two flops (in addition to the two turns and rivers to the right) to add a third board. Both flops are revealed simultaneously, then all the turns, then all the rivers, with betting rounds both preflop and on each street.

So, can you give us a picture of how the board is supposed to look like? I didn't quite catch that.
 
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Here you go. I misspoke—really, it’s quadruple-board PLO8. I tried to diagram this so that the four possible boards are clear (dotted lines). The flop, turn and river cards are each turned up as a group. The buy/trade option happens after each street is exposed. If played shorthanded, there could also be a buy/trade before the flop, but with more players usually this can only be done twice, if that.

rosie-diagram.jpg
 
(Two winners = one high, one low 8 or better, if the board allows it)

Like I said, it’s a very silly game, but very popular with some gamble-y players I know... If you allow this to be dealt more than a handful of times per night, it means your results for the evening will be virtually random.
 
Here you go. I misspoke—really, it’s quadruple-board PLO8. I tried to diagram this so that the four possible boards are clear (dotted lines). The flop, turn and river cards are each turned up as a group. The buy/trade option happens after each street is exposed. If played shorthanded, there could also be a buy/trade before the flop, but with more players usually this can only be done twice, if that.

View attachment 185317

Seems similar to 4-card Chowaha dealt 2-3-3 instead of 3-2-1, except for the buys/trades.
 
Poker variants are just like sex positions, you can do whatever as long as the participants agree, without asking for approval by anybody else:)
I just couldn't help remembering a cartoon joke with a looser rooster and a Casanova pig, the latter explaining to the former an extremely complicated sex position. The poor rooster asked "what if you just wanna get laid":LOL: :laugh:
 
Here you go. I misspoke—really, it’s quadruple-board PLO8. I tried to diagram this so that the four possible boards are clear (dotted lines). The flop, turn and river cards are each turned up as a group. The buy/trade option happens after each street is exposed. If played shorthanded, there could also be a buy/trade before the flop, but with more players usually this can only be done twice, if that.

View attachment 185317
We played this the other night. It was quite fun for a couple of hands. The guys wanted to rename it “scorpion” as the cards on the table resemble the toxic creature more than a rose. Agree, it only needs to be played once or twice a night. But it was a fun little variant. Thanks for the post.
 
Not even a whole orbit?
We played this the other night. It was quite fun for a couple of hands. The guys wanted to rename it “scorpion” as the cards on the table resemble the toxic creature more than a rose. Agree, it only needs to be played once or twice a night. But it was a fun little variant. Thanks for the post.
 
Not even a whole orbit?

Rosie generates huge pots, and each hand takes a long time. An orbit could take an eternity and put almost everyone’s stack in danger... Also I find the usual importance of position is diminished here, so not playing a whole orbit is less unfair than more sensible games.
 
Not even a whole orbit?

Rosie generates huge pots, and each hand takes a long time. An orbit could take an eternity and put almost everyone’s stack in danger... Also I find the usual importance of position is diminished here, so not playing a whole orbit is less unfair than more sensible games.

Well, if that's the case, it would be impractical to have it in the mix. Especially if you can't play it Orbit +1.
 
Oh, you could do it... But I don’t think I’ve ever played more than three hands of it in a row. Swings get too big. More of an end-of-the-night , let’s play a couple silly hands thing.
 
About your latest files, I noticed two cards reading all "BB" instead of "Bet"

Big Bet 5 Card Draw
Big Bet Showmaha

Question though. You added "Raise to Open" for the two Big Bet Lowball Single Draw (A-5 and 2-7). Does that mean you can only Raise or Fold (no Call) when the action folds to you?
 
Question though. You added "Raise to Open" for the two Big Bet Lowball Single Draw (A-5 and 2-7). Does that mean you can only Raise or Fold (no Call) when the action folds to you?

Yes.

Because those games are Single Draw and there's only 2 betting rounds, there is no open limping.
 
About your latest files, I noticed two cards reading all "BB" instead of "Bet"

Big Bet 5 Card Draw
Big Bet Showmaha

Thanks! I'll fix these.

Question though. You added "Raise to Open" for the two Big Bet Lowball Single Draw (A-5 and 2-7). Does that mean you can only Raise or Fold (no Call) when the action folds to you?
Yes.
Because those games are Single Draw and there's only 2 betting rounds, there is no open limping.

Correct.
 
Two bits of insanity I've played recently:

Countdown

Played like conventional 7-stud or 5-stud, but at the start of a hand, all cards are wild.
Every time a card is dealt face-up, all cards with that index are no longer wild.
By the end of a round, if a lot of people stay in, you may well have no wilds - or very few.

It's actually a very playable game when there are plenty of players. If short-handed, you end up with too many wild cards.

Diamonds Aren't Forever

Played like conventional 7-stud.

The deal is paused each time a face-up diamond is dealt. Right then and there, the player who received the diamond must choose whether to let them play, or to kill all cards with that index. Example: if the 5d is deal to me, I can declare that all fives are dead. They no longer count towards any hand. (If someone else kills the tens, there will be no straights for that hand.)

It's helpful to toss the killed diamond as a face-up board card just to remind everyone what cards are dead.

Important extra rule: in the rare event that there are no live cards before the river comes, the players who are still in discard their hands and are dealt new hands from a shuffled deck. The cards are dealt, killing cards as diamonds show up, with no betting rounds until you've gotten back to the street where you previously tossed in your hands. Then betting resumes and the river card can be dealt.
 
I’m struggling with the printing and the colored backgrounds. When I add a colored background in Adobe Acrobat Pro it colors the entire card. After printing are you cutting the sheets into cards? No way to print single card, at least for me.

...Head scratching.
 
I’m struggling with the printing and the colored backgrounds. When I add a colored background in Adobe Acrobat Pro it colors the entire card. After printing are you cutting the sheets into cards? No way to print single card, at least for me.

...Head scratching.

I print mine on colored 3x5 index cards (unruled) or colored card stock precut to size (3x5). I also print my Lady Luck Club logo on the reverse side. Although laminating is not necessary, I laminate them myself using self-adhesive laminate and trim the laminate to the edges of the cards with an Exacto knife.

A few years ago I discussed this project with a FedEx print shop person. They would print 4 cards to a page, laminate the full pages, and cut the laminated pages to size. If the files had colored backgrounds they would print on bright white. If not, they would print on colored card stock.

My personal opinion is that printing on colored card stock produces better results, although the color palate is relatively restricted.

Please let me know if you have any questions about the process.
 
Another question:

What is a double bet (noob here) in stud games? How does it apply in Big Bet games?
 
In limit 7-card stud, if there is an open pair in fourth street (i.e., if anybody's first two up cards are a pair), any player may make a double bet (two bets). For example, if player A's first two up cards are a pair, player A or any player in the hand can make a double bet equal to 2x the SB. Raises on that street would then be in increments of the double bet.

The double bet option does not apply to high/low stud games or to big-bet stud games.
 
The double bet option does not apply to high/low stud games or to big-bet stud games.
Well, in that case adding "no optional double bet" on big bet cards feel unnecessary (IMO), especially they're two cards which don't have one.
In the fixed limit cards, some split pot games "with high" don't forbid it. I'll let the lowball stud go just because you don't want to double bet there in the first place.
 
Well, in that case adding "no optional double bet" on big bet cards feel unnecessary (IMO), especially they're two cards which don't have one.
In the fixed limit cards, some split pot games "with high" don't forbid it. I'll let the lowball stud go just because you don't want to double bet there in the first place.

I'm reviewing this. Many of these came from pfapfap's cards.

FYI in the updates it lists the last update as 2017-07-17

Thanks!
 
I just discovered an error in the 9/14/18 files: The fixed-limit card for Scarney should show 6 players max, not 8. I'll adjust it in the next version.
 
I was looking up the differences between Drawmaha and Draw2maha as I recently played Dramaha(how their plaque read) at a casino. We also played a version similar to 2-7 Drawmaha. They played Drawmaha/Hi-dugi, playing to the best high badugi hand in your 5 hole cards. Very interesting, and a very fun session I had.
 

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