5aces
Full House
Since I was dissatisfied with the structure of my last home game, I looked around the forum and played a bit with Excel. The aim is to get more consistency/regularity and to find out whether my sets are sufficient for my needs or whether I need to improve them. Next to that the tournament should finish after 3-4 hours, because most players want to play cash game, too.
We are a maximum of 10 players. NLHE is played without ante. I finally allowed rebuys and add-ons up to level 6 (each level 20 min.). Last time we played T20k with 12/12/5/6/2. T10K is possible without the 2 x 5k's. I have two tournament sets (well three, but two are T25 base) with the following breakdowns:
ESST: 25/100/500/1k/5k/25k
Structure for T10K:
My first thoughts: The ESST set has too many 500's. To respect the time limit, the starting stacks should be T10K base or the T20k structure should needs to be adjusted for increases of around 160%.
What are your thoughts? Reccomendations?
We are a maximum of 10 players. NLHE is played without ante. I finally allowed rebuys and add-ons up to level 6 (each level 20 min.). Last time we played T20k with 12/12/5/6/2. T10K is possible without the 2 x 5k's. I have two tournament sets (well three, but two are T25 base) with the following breakdowns:
ESST: 25/100/500/1k/5k/25k
- 120
- 120
- 80
- 80
- 60
- 20
- 120
- 120
- 50
- 80
- 50
- 10
Level | SB | BB | Time | % increase | Color Up |
1 | 50 | 100 | 20 | ||
2 | 75 | 150 | 20 | 150% | |
3 | 100 | 200 | 20 | 133% | |
4 | 150 | 300 | 20 | 150% | T25 |
5 | 200 | 400 | 20 | 133% | |
6 | 300 | 600 | 20 | 150% | Last RB |
7 | 400 | 800 | 20 | 133% | |
8 | 600 | 1.200 | 20 | 150% | |
9 | 800 | 1.600 | 20 | 133% | |
10 | 1.200 | 2.400 | 20 | 150% | |
11 | 1.800 | 3.600 | 20 | 150% | T100 |
12 | 2.500 | 5.000 | 20 | 139% | |
13 | 3.500 | 7.000 | 20 | 140% | |
14 | 5.000 | 10.000 | 20 | 143% | |
15 | 7.000 | 14.000 | 20 | 140% | |
16 | 10.000 | 20.000 | 20 | 143% | |
17 | 15.000 | 30.000 | 20 | 150% | |
18 | 25.000 | 50.000 | 20 | 167% | |
19 | 50.000 | 100.000 | 20 | 200% |
Structure for T10K:
Level | SB | BB | Time | % increase | Color Up |
1 | 25 | 50 | 20 | ||
2 | 50 | 100 | 20 | 200% | |
3 | 75 | 150 | 20 | 150% | |
4 | 125 | 250 | 20 | 167% | T25 |
5 | 200 | 400 | 20 | 160% | |
6 | 300 | 600 | 20 | 150% | Last RB |
7 | 500 | 1.000 | 20 | 167% | |
8 | 800 | 1.600 | 20 | 160% | |
9 | 1.300 | 2.600 | 20 | 163% | T100 |
10 | 2.000 | 4.000 | 20 | 154% | |
11 | 3.000 | 6.000 | 20 | 150% | |
12 | 5.000 | 10.000 | 20 | 167% | |
13 | 8.000 | 16.000 | 20 | 160% | |
14 | 13.000 | 26.000 | 20 | 163% | |
15 | 20.000 | 40.000 | 20 | 154% | |
16 | 30.000 | 60.000 | 20 | 150% |
My first thoughts: The ESST set has too many 500's. To respect the time limit, the starting stacks should be T10K base or the T20k structure should needs to be adjusted for increases of around 160%.
What are your thoughts? Reccomendations?