Hey there, I´m new to this forum and I´m curious what you think about my tourney structure.
I host a semi regular low-buy-in-tournament (NLH). For up to 9 players. Once a year there´s a big 18 player 2 table tournament. The people are used to my chips (no denoms, colors always the same, don´t want to change that).
I use
15xT1000
12xT5000
5xT25000
giving T200000 a starting stack (=100BB)
I want to change the structure to avoid 100% jumps while maintaining the high denom chips for sake of consistency. I want the tournament to to take roughly 5h. This is what I came up with for the 8-9 player rebuy tournament:
SB BB Duration (min)
1 1000 2000 30
2 2000 3000 30
3 2000 4000 30
End of rebuy
4 3000 6000 30
5 5000 10k 30
6 7000 15k 30
7 12k 25k 30
break and color up (1000)
8 20k 40k 25
9 30k 60k 25
10 50k 100k 25
11 75k 150k 25
break and color up (5000)
12 125k 250k 25
13 200k 400k 25
The tournament should end no later than L10 (estimated with some formulas from this forum) which would be roughly 5h.
I had to add some unconventional Levels such as 2000/3000 and 12k/25k to avoid the 2x jumps. Also what is your opinion on decreasing level duration when tournament gets more short handed.
For the 18 player Tournament I would use the same structure, maybe slightly changing the level duration.
Please let me know your thoughts.
Cheers
CaMue
I host a semi regular low-buy-in-tournament (NLH). For up to 9 players. Once a year there´s a big 18 player 2 table tournament. The people are used to my chips (no denoms, colors always the same, don´t want to change that).
I use
15xT1000
12xT5000
5xT25000
giving T200000 a starting stack (=100BB)
I want to change the structure to avoid 100% jumps while maintaining the high denom chips for sake of consistency. I want the tournament to to take roughly 5h. This is what I came up with for the 8-9 player rebuy tournament:
SB BB Duration (min)
1 1000 2000 30
2 2000 3000 30
3 2000 4000 30
End of rebuy
4 3000 6000 30
5 5000 10k 30
6 7000 15k 30
7 12k 25k 30
break and color up (1000)
8 20k 40k 25
9 30k 60k 25
10 50k 100k 25
11 75k 150k 25
break and color up (5000)
12 125k 250k 25
13 200k 400k 25
The tournament should end no later than L10 (estimated with some formulas from this forum) which would be roughly 5h.
I had to add some unconventional Levels such as 2000/3000 and 12k/25k to avoid the 2x jumps. Also what is your opinion on decreasing level duration when tournament gets more short handed.
For the 18 player Tournament I would use the same structure, maybe slightly changing the level duration.
Please let me know your thoughts.
Cheers
CaMue