Mixed Game Rotation (3 Viewers)

So to a group who’s only played NLHE and you’re trying to introduce mixed games I would run the idea by them and then maybe soft launch it by playing Pineapple or another basic mixed game.

My guess is that people will push back more on a game like Omaha or Draw because it’s so different from NLHE. So my plan when I get to play is only play Pineapple the first night which they should all have fun with it and then add in another game next time with the goal of having 4 games on rotation to mix things up.
That was actually exactly what I was thinking.😆

My players only know NLHE and PLO from bomb pots we do hourly. I thought to just do regular PLO and show them Pineapple the first time and just rotate it every orbit.

Would you play Pineapple NL or FL? Omaha in PL?
 
Would you play Pineapple NL or FL? Omaha in PL?
I will preface this by saying, I should not be the one offering advice here as I have never done it, but, I would do NL as I think adding different betting rules and structures on top different card games might be too much for my players to handle and I think it has a higher chance of turning them off.

My general thought is to try to make the jump as easy as possible lol then if things catch on worry about pot limit later on when people get the hang of the game.
 
That was actually exactly what I was thinking.😆

My players only know NLHE and PLO from bomb pots we do hourly. I thought to just do regular PLO and show them Pineapple the first time and just rotate it every orbit.

Would you play Pineapple NL or FL? Omaha in PL?
Pineapple NL all the way.
Omaha, even as PL (as if it made a difference to NL) should NOT be played at all among socially related people, IMHO.
Try NL Cuckoo (see my post #15 here).
 
Pineapple NL all the way.
Omaha, even as PL (as if it made a difference to NL) should NOT be played at all among socially related people, IMHO.
Try NL Cuckoo (see my post #15 here).
Our PLO double board bomb pots tend to escalate really bad so I see why you say this. I have never played it normally tho. When having multiple games rotating each orbit I would probably cut the bomb pots.
 
Our crew used to be primarily hold'em and some wild card stud games (Follow The Queen, Aces and Bases, etc). When we transitioned to mixed games, my group immediately got Scarney right away. Ended up playing this all night.

I think Scarney is easy to digest for hold'em players. Top board is your standard hold'em board + 1 extra river bc hell, why not. The bottom board is easy to score since all you're doing is counting the pips. Plus, you start with SIX cards in hand. What a bargain!

It nicely introduces 2 boards, split pots, discards, and countless rage inducing scenarios where a tidy full house gets casually annihilated by a sneaky straight flush.

uhok.webp
 
Our crew used to be primarily hold'em and some wild card stud games (Follow The Queen, Aces and Bases, etc). When we transitioned to mixed games, my group immediately got Scarney right away. Ended up plaything this all night.

I think Scarney is easy to digest for hold'em players. Top board is your standard hold'em board + 1 extra river bc hell, why not. The bottom board is easy to score since all you're doing is counting the pips. Plus, you start with SIX cards in hand. What a bargain!

It nicely introduces 2 boards, split pots, discards, and countless rage inducing scenarios where a tidy full house gets casually annihilated by a sneaky straight flush.

View attachment 1678400
I‘ve heard about scarney already, sounds really wild!

My main concern is that my group is mostly very unexperienced and I don‘t want them to be overwhelmed by too many new rules.

I tend to overthink scenarios like this so it will probably be fine. I think I‘ll just throw in Pineapple and Omaha or something similar and call it good for the night. See how it goes. Maybe if they are feeling it offer some more like scarney or stud variants.
 
I‘ve heard about scarney already, sounds really wild!

My main concern is that my group is mostly very unexperienced and I don‘t want them to be overwhelmed by too many new rules.

I tend to overthink scenarios like this so it will probably be fine. I think I‘ll just throw in Pineapple and Omaha or something similar and call it good for the night. See how it goes. Maybe if they are feeling it offer some more like scarney or stud variants.

It really is wild and surprisingly easy to explain. Maybe throw a demo hand at the beginning of the night when everyone can think a bit more clearly and see how it goes. No money at stake. Just have your players feel out the action.

If your crew is like mine, I guarantee at least few of them will want to deal it out for real afterwards.

Have fun!
 
It really is wild and surprisingly easy to explain. Maybe throw a demo hand at the beginning of the night when everyone can think a bit more clearly and see how it goes. No money at stake. Just have your players feel out the action.

If your crew is like mine, I guarantee at least few of them will want to deal it out for real afterwards.

Have fun!
You're passing on the sickness to new groups!
 
We pick on average between 5 - 7 of these games for our No Limit mix home game sessions.
Since we usually play No limit - I thought I would display the Limit Chips we don't use too often.

The 5 game plaques Outlined in Red are the main games we usually include, then we pick a couple of the other games.



1778634233352.webp


Flame away with our choices...:)
 
Many years ago now we used to do a weekly Tuesday night HORSE game. Had about 6 or 7 people. Then we tried mixing in 2-7 Triple Draw.
Play as 1/2 limit, with 50 to 100 buy-in. It went really well, most of the people got tired of only playing NLHE and wanted a change.

Last time we got together about a month ago now we went with BROTS for Badugi, Razz, Omaha (picked a variation per orbit), Triple Draw and Stud High. Games change as the dealer button gets back to the person that we last changed games on.
Most of the time people enjoy it and it's an excuse to use 4 color decks.
 
We pick on average between 5 - 7 of these games for our No Limit mix home game sessions.
Since we usually play No limit - I thought I would display the Limit Chips we don't use too often.

The 5 game plaques Outlined in Red are the main games we usually include, then we pick a couple of the other games.



View attachment 1678514

Flame away with our choices...:)

Are those D20s? What do you use them for?
 
Are those D20s? What do you use them for?
Yes

These are 20-sided percentile dice. Each die has the numbers 0 through 9 printed twice. They became popular with RPGs like Boot Hill and, I believe, Top Secret, and we also used them in Dungeons & Dragons and Gamma World because they made percentile rolling much easier.

The Red Die is the Tens place, and the Blue die is the Ones Place. roll 0-0 that is 100.

Sometimes we hardly use them at all, and other times we use them constantly during our games. We’ll use them for things like seating assignments, or players may use them when making close poker decisions or what to order for dinner or drink, etc.
For example, if someone thinks they have about a 25% chance of making a profitable call, they’ll roll the dice: 1–25 means call, and 26–100 means fold.

Most of the time, whenever someone is rolling for percentages, side bets naturally start forming around the table. Players will bet amongst themselves on what the outcome of the roll will be, usually betting 5 dollars and applying the odds against the odds of the roll.

We also use them for prop bets whenever somebody throws out statistics or probabilities. For example, if someone says, ‘Oh, there’s a 70% chance of that happening,’ we’ll roll the percentile dice and bet on whether the result lands between 1–70 or over 70. We do things like that pretty often.

We have these Prop/Side bets to gamble because of our lack of using Straddles.
 
Yes

These are 20-sided percentile dice. Each die has the numbers 0 through 9 printed twice.

That's really interesting. I don't think I've ever seen a D20 printed that way. Is there a reason you don't use 2 D10s? DnD typically uses D10s as percentage dice... or the monster D100 (for sadistic DMs).
 
Well the 20 sided percentile dice were created before the 10 side dice - I believe. So - we old folks were use to those dice.

plus the 20 sided dice roll so much better and longer and spin which creates a more exciting experience, where as a 10 sided die usually just sits there once rolled.:tup:

Once we had d20 percentiles, we never used the 10 sided die when they became available. Once we had the d20 percentile, we could never use the D10 percentile when they were distibuted. Just one of those things - maybe from being old - or set in our ways. :)

https://zenopusarchives.blogspot.com/2014/05/tsr-percentile-dice-1970s.html

"Boot Hill used game mechanics that were advanced for the time. Most games still used traditional six-sided dice, but Boot Hill was one of the first games to use two twenty - sided dice as percentile dice for character abilities and skill resolution."

https://www.acaeum.com/forum/viewtopic.php?cache=1&f=1&t=18148

Then we used the boothill dice for Top Secret, and any other game that needed percentile rolls.

1778715535963.webp


Top Secret came with D10 percentile dice, but after looking at them - which Dice would rather roll for your chartacters life???

1778715789176.webp



http://playingattheworld.blogspot.com/2020/02/identifying-dice-of-1970s.html
 
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Our group gets together a few times a year and we've only ever done NLH one table tournaments the last few years. We usually do three of them on poker night. If there was one game I might try to introduce I think it would be 2-7 triple draw.
 

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