I was recently having a conversation with @RichMahogany about home games, and he discussed breaking down a chip set for a home game. I thought he had some good ideas so I'm building this thread in hopes of getting more ideas as well as sharing information about what I've learned from you all and from experience. Below, you will find my idea for building a poker set for a 8-10 player table, and I would appreciate your comments/thoughts about the breakdown. Please share your own ideas or current chip breakdowns as well.
Blinders (100) - Blinders are defined as the lowest denomination chip in the game. In a .25/.50 blind game, you should have .25 fracs so you should get approximately 10/12 blinds per person per table.
Workhorses (300) - These are the chips that you would mostly want to use during your game. It should be the "middle chip" between the blinders and the "Changers". This chip should be the most used chip in the set.
Changers (200) - Changers are the chips that you issue in order to keep the workhorse chips moving. Basically put, you are using these to make change with the bigger stacks and keep your workhorses and blinders evenly distributed around the table. You can also issue these out as needed during the course of your game.
Future Proofers (100) - Future proofers provide you some room for flexibility in the future. This can be one denomination of chips or multiple denoms. It's up to you as only you know how your table can potentially progress. You know your players, so you would have to figure this one out on your own.
So for a .25/.50 game, the breakdown would look like this.
.25 - 100
$1 - 300
$5 - 200
$25/$100 - 80/20 (optional adjustment based on your preference)
In my opinion, this is an ideal set for any level of play. I'm wondering if anyone has any other variations, or thoughts/suggestions on improving this build. Ideally, this will be the way I build my sets moving forward, and I'll be adjusting my current sets to match this makeup as well.
As always, if this post is in the wrong location, please let me know and I'll move accordingly.
Thanks for reading and sharing your opinions.
Blinders (100) - Blinders are defined as the lowest denomination chip in the game. In a .25/.50 blind game, you should have .25 fracs so you should get approximately 10/12 blinds per person per table.
Workhorses (300) - These are the chips that you would mostly want to use during your game. It should be the "middle chip" between the blinders and the "Changers". This chip should be the most used chip in the set.
Changers (200) - Changers are the chips that you issue in order to keep the workhorse chips moving. Basically put, you are using these to make change with the bigger stacks and keep your workhorses and blinders evenly distributed around the table. You can also issue these out as needed during the course of your game.
Future Proofers (100) - Future proofers provide you some room for flexibility in the future. This can be one denomination of chips or multiple denoms. It's up to you as only you know how your table can potentially progress. You know your players, so you would have to figure this one out on your own.
So for a .25/.50 game, the breakdown would look like this.
.25 - 100
$1 - 300
$5 - 200
$25/$100 - 80/20 (optional adjustment based on your preference)
In my opinion, this is an ideal set for any level of play. I'm wondering if anyone has any other variations, or thoughts/suggestions on improving this build. Ideally, this will be the way I build my sets moving forward, and I'll be adjusting my current sets to match this makeup as well.
As always, if this post is in the wrong location, please let me know and I'll move accordingly.
Thanks for reading and sharing your opinions.