Cash Game Chip Breakdown for .25/.25 with HorseShoe Chips (2 Viewers)

Theophoric

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So if and when the horseshoe chips go on sale, I was looking to buy anywhere from 500 to 700 chips for a cash game, using the $2.50s as quarters in the game. So I was wondering if someone could give me a decent breakdown for this game?

I assume I would the largest amount of $1 chips, as well as some amount of $5s, and some $25s for rebuys. Also can I get away with a small amount of the $2.50s due to the 10% limit? And if not is anyone wanting to make a deal and get me some more of those, for some of the other chips that have a percentage max?:cool:

Thanks!
 
I personally have 100 quarters, 200 $1's, 100 $5's and 50 $25's

This is PLENTY for my home .25/.50 game, to be honest I don't think we've had more than 3/4 of the $1's in play with maybe a barrel of $5's. I put all the quarters in play to start with.

For my 600 chip cash set, my ideal breakdown is:
100 - 0.25
200 - $1
200 - $5
100 - $25

Gives plenty of bank (~$3700)

My 1000 chip set will be suitable for two full tables:

200 - 0.25
300 - $1
300 - $5
200 - $25

This may not be for everyone, I personally like even racks of chips, truthfully a barrel or two of $100's would be ideal in my 1000 chip set.

Depending on how your game plays determines how many quarters you would want to have... I like odd bet sizing like $3.75 or $5.25 etc, so I like to have a good supply of quarters. One rack is perfect for my game of 8-9 players. The $1 is the workhorse chip, and when a $5 comes out it's a BIG pot. We still have yet to even come close to breaking out the $25's
 
How many players? How big does your game usually play?

Given how inexpensive the Horseshoes will be, if you are looking for a one-table set that can handle most .25/.25 games and be flexible enough to handle higher stakes as your game grows or inflation takes its toll, I'd recommend my standard, all-around ideal breakdown for low stakes, which is 800 chips:

.25 x 100
$1 x 200
$5 x 400
$25 x 80
$100 x 20

At .25/.25 and up to $2/$5, the real workhorse chip is the $5. $1s are important, but 200 of them is plenty--any more just get in the way.

If you can't swing 800 chips even at Chiproom prices, I'd just cut out a rack of the $5s. But don't. Just get 'em. These prices are a bargain. If also recommend you get a few spares of each chip in case of Murphy.
 
For 25c/25c, I way prefer 200 quarters on the table for our games. MOAR! Quarters get used a lot in our games. A 75c bet pre flop is common and that's 3 chips right there per player.
 
How many players? How big does your game usually play?

Given how inexpensive the Horseshoes will be, if you are looking for a one-table set that can handle most .25/.25 games and be flexible enough to handle higher stakes as your game grows or inflation takes its toll, I'd recommend my standard, all-around ideal breakdown for low stakes, which is 800 chips:

.25 x 100
$1 x 200
$5 x 400
$25 x 80
$100 x 20

At .25/.25 and up to $2/$5, the real workhorse chip is the $5. $1s are important, but 200 of them is plenty--any more just get in the way.

If you can't swing 800 chips even at Chiproom prices, I'd just cut out a rack of the $5s. But don't. Just get 'em. These prices are a bargain. If also recommend you get a few spares of each chip in case of Murphy.


This works great. I usually go with 120 quarters and starting stacks of .25 x 12, 17 x 1 then finish out the buy-in with the 5's. Yours works great as well. @mike32 uses 100 quarters per one table game.
 
This works great. I usually go with 120 quarters and starting stacks of .25 x 12, 17 x 1 then finish out the buy-in with the 5's. Yours works great as well. @mike32 uses 100 quarters per one table game.
That works. But I follow the @abby99 postulate: first 5 players at the table get a barrel of quarters, and all other players make change from them. This gets all the quarters in play from the outset. After an orbit or two, the quarters are distributed unevenly around the table anyway, and I'm too lazy to get too schmancy with starting stacks.
 
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I play .25/.50 and give each player a full rack of $1's ($20), $3 in Quarters + 2 $1's giving me $25.

Then I fill the rest of the buyin with $5's

IF they only buy in for $20 (which is rare) I take a rack of $1's, take 3 out, and add the $3 in Quarters.
 
I play .25/.50 and give each player a full rack of $1's ($20), $3 in Quarters + 2 $1's giving me $25.

Then I fill the rest of the buyin with $5's

IF they only buy in for $20 (which is rare) I take a rack of $1's, take 3 out, and add the $3 in Quarters.
Pedantic alert:
Lemmee guess...your bank is always short after every game? ;)
 
That works. But I follow the @abby99 postulate: first 5 players at the table get a barrel of quarters, and all other players make change from them. After an orbit or two, the quarters are distributed unevenly around the table anyway, and I'm too lazy to get too schmancy with starting stacks.

I set up 10 starting stacks prior to the game. Once those are used up the first 4 rebuys are set up with all 5's. Then I move to 25's.
 
I play .25/.50 and give each player a full rack of $1's ($20), $3 in Quarters + 2 $1's giving me $25.

Then I fill the rest of the buyin with $5's

IF they only buy in for $20 (which is rare) I take a rack of $1's, take 3 out, and add the $3 in Quarters.


That's sounds like a recipe for disaster
 
Why is that?

I am banker, bank's been perfect so far?

(meant giving THEM $25)

So for a $50 buyin its:

12 - $0.25
23 - $1
5 - $5
 
.25 x 100
$1 x 200
$5 x 400
$25 x 80
$100 x 20

At .25/.25 and up to $2/$5, the real workhorse chip is the $5. $1s are important, but 200 of them is plenty--any more just get in the way.
I dunno, I think if the $5 is your workhorse chip, you need to put away the quarters.
 
This works great. I usually go with 120 quarters and starting stacks of .25 x 12, 17 x 1 then finish out the buy-in with the 5's. Yours works great as well. @mike32 uses 100 quarters per one table game.
I have started using 12 quarters per stack frequently too Bill. Moar chips! I just added on to my Ameristar quarters for this very reason.
 
Because you said rack instead of barrel ;)


Doh! LOL

I also have to question the notion that the $5's are the workhorse chip... they are in 50/1 or 1/2 I agree, but at 25/50 or 25/25, I think the $1's are by far the more used chip.
 
I also have to question the notion that the $5's are the workhorse chip... they are in 50/1 or 1/2 I agree, but at 25/50 or 25/25, I think the $1's are by far the more used chip.
Cribbed from an excellent cash breakdown analysis on CT by @bergs, regarding this very question and breakdown:

Typical hand is going to work out like this:

.25/.50: SB posts .25, BB posts .50, field player raises to $2-$5. Flop betting is in $1-5 increments. Turn betting is in $5 increments

.50/$1: SB posts .50, BB posts $1, field player raises to $5-10. Flop & turn betting is in $5 increments.

$1/$2: SB posts $1, BB posts $2, field player raises $7-12. Flop & turn betting is in $5 increments.
In most home games at smaller stakes, the above is true, but I don't know what your game is like. If you have betting in .25c increments pre or post flop, then this breakdown may not be suited to you. And if your game plays so small that post flop bets are in increments of $1, then, yes, you may want more $1s. But if the pot on the flop has anything over $5 in it, you're gonna need $5s.
 
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My game is typically a $40 buy in. I do the barrel of quarters, barrel of $1's, then 3 $5's. Rebuys are $5 chips. Have never busted out the $25 chips.

I just like seeing the even stacks of quarter's and dollars. I'm weird like that.
 
Typical hand is going to work out like this:

.25/.50: SB posts .25, BB posts .50, field player raises to $2-$5. Flop betting is in $1-5 increments. Turn betting is in $5 increments

.50/$1: SB posts .50, BB posts $1, field player raises to $5-10. Flop & turn betting is in $5 increments.

I have not played .50/$1 games, but my .25/.50 game sees $2, $2.25, $2.50, $2.75 preflop raises.. 3 and over are more rare... but when you have quarters everyone likes to do different bet sizes, people don't just bet 1, 2, or 3... it's 1.75, 2.50, 3.25, etc...

I my experiences, anyway

-ps-

I really hope the thing that we don't speak about is still going to happen, I have the opportunity to get multiple racks of relabel quarters with similar wear to casino used... that would be AWESOME because I really didn't want to play with worn $1's and $5's but mint quarters :)
 
I have not played .50/$1 games, but my .25/.50 game sees $2, $2.25, $2.50, $2.75 preflop raises.. 3 and over are more rare... but when you have quarters everyone likes to do different bet sizes, people don't just bet 1, 2, or 3... it's 1.75, 2.50, 3.25, etc...

I my experiences, anyway

Same within my game.
 
I have not played .50/$1 games, but my .25/.50 game sees $2, $2.25, $2.50, $2.75 preflop raises.. 3 and over are more rare... but when you have quarters everyone likes to do different bet sizes, people don't just bet 1, 2, or 3... it's 1.75, 2.50, 3.25, etc...

What normally happens post flop? The $5 red birds come out?
 

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