Big_Bear
Sitting Out
So here's my thinking about ordering chips. I'd love to get any feedback from the folks on here who spend too much time thinking about stuff like this and those who have struggled through this issue. I'd love to hear about the things they wished they'd did but didn't and things they regret they didn't think about and would have done differently. I watched a few YouTubes and used the googlesheet calculator here on PCF.
I've been playing consistently for the past 15 years so I've seen a lot. I anticipate that this will be a long post. I also anticipate that talking through (typing through) my thinking will help clarify it in my own mind.
None of this factors in any minimum order on custom chips. I might buy "off the rack" stock designs, but I also have an ego and would mind my own special chips.
This discussion is for mostly NLH, but also the occasional "Dealers Choice" game (draw, omaha, down-the-river, crisscross, pineapple, etc.).
My focus is:
Order enough chips for what can reasonably be anticipated, but not too many.
Order them all at one time so that the minor variations in dye lots can be avoided/eliminated.
This is my spreadsheet:
In my discussion I'll put the references in brackets to help keep track of where and what I'm talking about.
[B4] This is for a small home friendly cash game.
[B5] I know tables will accommodate 10 players, but that gets pretty uncomfortable. Some of us are rounders and can take up some space. If for some reason we get to where we need 2 tables, I think it's really just two different cash games. I think most of the time we'll really have about 6 players, but I want to have enough for 9.
[B6] Most players buy in for $60; maybe 3 or 4 will buy in for $100. This also has generous margins for reloads throughout the game.
[B7] This is the imagined "bank" (9 players x $200).
[E4-E7] Most games will be 50¢/$1. It's reasonable to assume that we'll never need greens. It's not a casino; most players are only prepared to lose $100 (but some, more). At even 8 players, that's only $800. I included the $25's to be overly cautious. Is that necessary?
[H2] Number of players is 9
[G4-G6] This is the count for a starting stack of $100. If a player buys in for less I can adjust. I want them to have enough so that we don't have to constanty make change across the table. I also think most players want to feel like they have enough to play with.
[H4-H6] This shows the value of that imaginary $100 starting stack. So 10*.5=$5; [G4]*[E4]=[H4].
[H8] The total value of the starting chip count as calculated.
[I4-I6] This is the number I'll need. For instance, if I have 9 players and they each need 10 50¢ chips, I'll need to order 90 [I4]
[J4] This is the number of 50¢ I'll need to order. It's [I4] rounded up to the nearest 20. I can't think of a reason this would change; this should never increase.
[J5] This is the number of $1's I'll need to order. It's [I5] rounded up to the nearest 20 PLUS a few more. I think this is enough, but please correct me if I'm not thinking about this correctly. Most of the time we'll have 6-7 players and most will buy in at only$60. But I do want to accommodate those 9 $100 players for the one or twice per year that happens.
[J6] see comments for [J5] above.
[J7] Greens: again, I don't think I'll ever use these. See notes for [E4-E7] above.
[J8] Number of chips regardless of denom. Useful for figuring what size case I'll need.
[K4-K7] Calculated value of the chips. For example 50¢ x 100chips is valued at $50. [E4]*[J4]
[K8] Total value of the bank.
I keep hearing my self say "out of an abundance of caution" and "just in case." It makes me wonder if I'm ordering too many. But I also don't want to run lean (it slows the game). I'm leaning toward eliminating the greens and just ordering reds instead. If I run out of reds, I can just buy them from the big stack.
If I ordered reds instead of greens, It'd look like this:
That option would give me almost half the bank, but I think it's enough.
Please give me your feedback and opinions.
.
I've been playing consistently for the past 15 years so I've seen a lot. I anticipate that this will be a long post. I also anticipate that talking through (typing through) my thinking will help clarify it in my own mind.
None of this factors in any minimum order on custom chips. I might buy "off the rack" stock designs, but I also have an ego and would mind my own special chips.
This discussion is for mostly NLH, but also the occasional "Dealers Choice" game (draw, omaha, down-the-river, crisscross, pineapple, etc.).
My focus is:
Order enough chips for what can reasonably be anticipated, but not too many.
Order them all at one time so that the minor variations in dye lots can be avoided/eliminated.
This is my spreadsheet:
In my discussion I'll put the references in brackets to help keep track of where and what I'm talking about.
[B4] This is for a small home friendly cash game.
[B5] I know tables will accommodate 10 players, but that gets pretty uncomfortable. Some of us are rounders and can take up some space. If for some reason we get to where we need 2 tables, I think it's really just two different cash games. I think most of the time we'll really have about 6 players, but I want to have enough for 9.
[B6] Most players buy in for $60; maybe 3 or 4 will buy in for $100. This also has generous margins for reloads throughout the game.
[B7] This is the imagined "bank" (9 players x $200).
[E4-E7] Most games will be 50¢/$1. It's reasonable to assume that we'll never need greens. It's not a casino; most players are only prepared to lose $100 (but some, more). At even 8 players, that's only $800. I included the $25's to be overly cautious. Is that necessary?
[H2] Number of players is 9
[G4-G6] This is the count for a starting stack of $100. If a player buys in for less I can adjust. I want them to have enough so that we don't have to constanty make change across the table. I also think most players want to feel like they have enough to play with.
[H4-H6] This shows the value of that imaginary $100 starting stack. So 10*.5=$5; [G4]*[E4]=[H4].
[H8] The total value of the starting chip count as calculated.
[I4-I6] This is the number I'll need. For instance, if I have 9 players and they each need 10 50¢ chips, I'll need to order 90 [I4]
[J4] This is the number of 50¢ I'll need to order. It's [I4] rounded up to the nearest 20. I can't think of a reason this would change; this should never increase.
[J5] This is the number of $1's I'll need to order. It's [I5] rounded up to the nearest 20 PLUS a few more. I think this is enough, but please correct me if I'm not thinking about this correctly. Most of the time we'll have 6-7 players and most will buy in at only$60. But I do want to accommodate those 9 $100 players for the one or twice per year that happens.
[J6] see comments for [J5] above.
[J7] Greens: again, I don't think I'll ever use these. See notes for [E4-E7] above.
[J8] Number of chips regardless of denom. Useful for figuring what size case I'll need.
[K4-K7] Calculated value of the chips. For example 50¢ x 100chips is valued at $50. [E4]*[J4]
[K8] Total value of the bank.
I keep hearing my self say "out of an abundance of caution" and "just in case." It makes me wonder if I'm ordering too many. But I also don't want to run lean (it slows the game). I'm leaning toward eliminating the greens and just ordering reds instead. If I run out of reds, I can just buy them from the big stack.
If I ordered reds instead of greens, It'd look like this:
That option would give me almost half the bank, but I think it's enough.
Please give me your feedback and opinions.
.