jdub
Pair
I did some calculations on the size of a chip set. I arrived at the canonical 500 chips for a simple cash game for 10 people. Stakes don't really matter here, since you pretty much end up using 2 to 3 denoms with the middle denom being the "workhorse" as you guys sometime put it.
After poking around for a bit I am sold on the 4X/5X increment between denominations. That works great from $.05 all the way to $500 which provides for 7 denominations. That is likely more than I need. (Although, some chips that I don't require, I want anyway. This yellow Dunes $1000 just brightens my day. This pink "The Mint" chip too.)
When you start trying to accommodate a variety of stakes and possible re-buys, the chip set gets pretty big pretty fast. If I attempt to acquire chips to run nickel/dime 200BB through $.50/$1 100BB for 10 people with a 50% likelihood of one re-buy, I start arriving at about 1300 chips per table. Is this in the right ball park for a flexible multi-stakes, multi-depth chip set? (I've been reading some threads. Not asking about a dissertation from PCF. Just a ball park.)
Even at a cheap $.25 per chip, that's a pretty good chunk of change. So far, my samples exercise is putting me at $.50 per chip. Oof da! Not ready to drop $650 just yet.
This is with somewhat conservative assumptions that I will play all possible starting stacks, hit max re-buys every night, and max players every night. When you configure your chip sets, do you apply probabilities to no-shows and re-buys to establish your chip quantities?
Then what if you fall short? Is it a sin to use dice chips in reserve if you run low on good chips? Allow people to keep some cash behind?
I am guessing it's probably a better approach to not try to acquire the "perfect" chip set on the first try. That way I can have fun acquiring additional sets that are more attuned to a specific game parameters later.
After poking around for a bit I am sold on the 4X/5X increment between denominations. That works great from $.05 all the way to $500 which provides for 7 denominations. That is likely more than I need. (Although, some chips that I don't require, I want anyway. This yellow Dunes $1000 just brightens my day. This pink "The Mint" chip too.)
When you start trying to accommodate a variety of stakes and possible re-buys, the chip set gets pretty big pretty fast. If I attempt to acquire chips to run nickel/dime 200BB through $.50/$1 100BB for 10 people with a 50% likelihood of one re-buy, I start arriving at about 1300 chips per table. Is this in the right ball park for a flexible multi-stakes, multi-depth chip set? (I've been reading some threads. Not asking about a dissertation from PCF. Just a ball park.)
Even at a cheap $.25 per chip, that's a pretty good chunk of change. So far, my samples exercise is putting me at $.50 per chip. Oof da! Not ready to drop $650 just yet.
This is with somewhat conservative assumptions that I will play all possible starting stacks, hit max re-buys every night, and max players every night. When you configure your chip sets, do you apply probabilities to no-shows and re-buys to establish your chip quantities?
Then what if you fall short? Is it a sin to use dice chips in reserve if you run low on good chips? Allow people to keep some cash behind?
I am guessing it's probably a better approach to not try to acquire the "perfect" chip set on the first try. That way I can have fun acquiring additional sets that are more attuned to a specific game parameters later.