I've played in a few games where players like you have come and gone—not the stakes you're playing, but the same philosophy of nosebleed stacks and big, aggressive action. There are two that stand out. The first was a weekly 0.50/1 NLHE game with match-the-big-stack rebuys, which had been running without problems for like a decade.
Most players wouldn't bring more than 200 and usually wouldn't get it all on the table. However, one player who joined the game abused it so badly that the host had to change the rules to protect everyone else. He'd show up with a bank envelope with thousands inside and go full maniac. He regularly plays 2/5 and higher; the 100–200 that other people brought was nothing to him. He was a good player, not necessarily the best player in the group, but everyone felt like they were playing way out of their league with him, simply because he'd play with so much more money.
When it reached the point where it threatened to break up the game, the host dramatically changed it to a progressive 20/40/60 buy-in: 40 when someone has a stack of 100, then 60 at 200. Years later, after I joined the game, he'd change it again to 0.25/0.50 with a flat 20 buy-in, mainly because of me. It was a smart move. The game would not have lasted otherwise.
The other game was a bimonthly-ish 0.25/0.50 PL circus game with match-half-the-big-stack buy-ins, hosted by @bergs
. A great game, no doubt, but anyone who played in it alongside me can testify to what happened to the player pool over time: it gradually hardened to a core of high-skill and big-action players and high-skill players. Basically everyone who didn't fit that profile left after a game or two.
That's fine if that's what you're looking for, I guess. There's a place in the poker landscape for games and structures that heavily favor high-skill players and enable action junkies to get their fix. I don't mind splashing around in that pond from time to time myself. But it's terrible for the overall poker scene for this to be the norm.
Truly, even NL/PL cash games in general are a problem. They make the game too competitive. They don't foster the kind of fun, gambley environment that attracts casual players to socialize and screw around.