Legend5555
Full House
I see a lot of questions from people about what are good chip set breakdowns for tournaments. Someone will always say ask @BGinGA . Or search and you will find. I don't know if I'm just going to be adding to the nonsense, but I thought I'd post my general opinions on basic T25 and T100 based sets and blind structures. This is geared toward those with less experience in running tournaments.
Before I get there, I'd like to share some general wisdom I've picked up over the years of running tournaments.
1. You don't need as many chips as you think. But you don't have to be frugal if you don't want to be.
2. You must have enough bank in your 2 (sometimes 3) highest denomination chips to cover the total chips in play. You typically will only have 2 maybe 3 denominations in play at the end. So whatever those are, they must total up to a minimum of all the chips that started in play.
3. You should learn to color up via chip races. But if you just like to round up, you will need to change out a few of the mid denominations from the big stacks to help cover the round ups.
4. Don't be afraid of making change during play or coloring up even some higher denomination chips during color ups. You will have to typically because the breakdowns I have listed below don't budget many small denom chips.
5. No starting stack should ever have a single chip that is more than 25% of the starting stack value. If you have a T10k starting stack with a 5k chip in it, situations can arrise where it is impossible to break that chip via change in play.
With that, below is my general minimum recommended breakdowns for 1 and 2-table tournaments w/rebuys. My preference is to have enough to cover 1 rebuy per player. These are meant to be augmented as you see fit and are merely a guide for the minimums I think are necessary for running a tournament. I don't recommend using the 8/8 split for T25 based structures, but it can work. It's just a little heavy on making change. Denominations in yellow are needed for color ups.
I have also included some general blind structures. Antes are of course optional. I have listed the traditional per player antes in the structures. If you use the single Big Blind Ante, they are always equal to the size of the BB, and you can start them at any point you like.
Edit: Added blind structures. Cleaned up points on color ups based on solid feedback.
Before I get there, I'd like to share some general wisdom I've picked up over the years of running tournaments.
1. You don't need as many chips as you think. But you don't have to be frugal if you don't want to be.
2. You must have enough bank in your 2 (sometimes 3) highest denomination chips to cover the total chips in play. You typically will only have 2 maybe 3 denominations in play at the end. So whatever those are, they must total up to a minimum of all the chips that started in play.
3. You should learn to color up via chip races. But if you just like to round up, you will need to change out a few of the mid denominations from the big stacks to help cover the round ups.
4. Don't be afraid of making change during play or coloring up even some higher denomination chips during color ups. You will have to typically because the breakdowns I have listed below don't budget many small denom chips.
5. No starting stack should ever have a single chip that is more than 25% of the starting stack value. If you have a T10k starting stack with a 5k chip in it, situations can arrise where it is impossible to break that chip via change in play.
With that, below is my general minimum recommended breakdowns for 1 and 2-table tournaments w/rebuys. My preference is to have enough to cover 1 rebuy per player. These are meant to be augmented as you see fit and are merely a guide for the minimums I think are necessary for running a tournament. I don't recommend using the 8/8 split for T25 based structures, but it can work. It's just a little heavy on making change. Denominations in yellow are needed for color ups.
I have also included some general blind structures. Antes are of course optional. I have listed the traditional per player antes in the structures. If you use the single Big Blind Ante, they are always equal to the size of the BB, and you can start them at any point you like.
Edit: Added blind structures. Cleaned up points on color ups based on solid feedback.
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