Virtus
Sitting Out
As the title says I need some help structuring a home game with newer players. I host a bi-weekly game that usually has 4-5 players although on occasion we have had 8-9 players (I’m jealous of you guys that consistently get 10-20 players). A few of my regulars are proficient players that understand the subtleties of the game but we are all, including myself, more novice players and we sometimes have brand new players join us. The game is more about just hanging out, having a few beers, and BSing with friends than it is to make money.
We play NLHE and usually do a T10,000 structure with 12-12-5-6 (25, 100, 500, 1000) or 12-17-6-5. It’s a $20 buy-in with unlimited re-buys; we usually get 2-3 rebuys in a game.
Blinds are where things get interesting for me. Most of the guys have never played in a game with a blind structure prior to playing with me. I get a lot of bickering, mostly good natured, about the blinds increasing, especially above the 200/400 level; and they think the fact I use a timer is hilarious and regularly refer to me by a number of colorful names…
My ideal blind structure which I try to stick to is as follows with 25 minute levels although the bickering usually leads to longer times. We never go above 500/1000 and usually only reach that when we get to heads up play. We don’t do scheduled breaks, just whenever people need to use the restroom or get a refill.
Lvl 1: 25/50
Lvl 2: 50/100
Lvl 3: 75/150
Lvl 4: 100/200
Lvl 5: 150/300
Color up 25s
Lvl 6: 200/400
Lvl 7: 300/600
Lvl 8: 400/800
Color up 100s
Lvl 9: 500/1000
Has anyone had similar struggles or have any advice on how to structure a game like this? Ideally we like to play for 4-4.5 hours. I’ve been toying with the idea of getting a few barrels of 5k chips and doing T25-30k, maybe having larger starting stacks would make people more open to blind increases.
We play NLHE and usually do a T10,000 structure with 12-12-5-6 (25, 100, 500, 1000) or 12-17-6-5. It’s a $20 buy-in with unlimited re-buys; we usually get 2-3 rebuys in a game.
Blinds are where things get interesting for me. Most of the guys have never played in a game with a blind structure prior to playing with me. I get a lot of bickering, mostly good natured, about the blinds increasing, especially above the 200/400 level; and they think the fact I use a timer is hilarious and regularly refer to me by a number of colorful names…
My ideal blind structure which I try to stick to is as follows with 25 minute levels although the bickering usually leads to longer times. We never go above 500/1000 and usually only reach that when we get to heads up play. We don’t do scheduled breaks, just whenever people need to use the restroom or get a refill.
Lvl 1: 25/50
Lvl 2: 50/100
Lvl 3: 75/150
Lvl 4: 100/200
Lvl 5: 150/300
Color up 25s
Lvl 6: 200/400
Lvl 7: 300/600
Lvl 8: 400/800
Color up 100s
Lvl 9: 500/1000
Has anyone had similar struggles or have any advice on how to structure a game like this? Ideally we like to play for 4-4.5 hours. I’ve been toying with the idea of getting a few barrels of 5k chips and doing T25-30k, maybe having larger starting stacks would make people more open to blind increases.