Tourney 400chip t5 start tounery break down (2 Viewers)

Lototo

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Give me advice about 400chips breakdown
Start point 5000 if 25$ Start point 10000
Max 10player
BB ante
Rebuy up to once per person
There is color up
5/25/100/500. If I need I buy 1000and 5000
I will change if it’s better to start 25$
(I want to buy a 5$ Chip because I want to buy additional cash games someday)
 
You could do this with 300 chips—100/100/80/20, assuming you’ll have 3 or 4 rebuys. 100/100/100/80 plus 20 T1000 chips will give you the option of running much deeper stacks.
 
You could do this with 300 chips—100/100/80/20, assuming you’ll have 3 or 4 rebuys. 100/100/100/80 plus 20 T1000 chips will give you the option of running much deeper stacks.

Thank you
In that breakdown ,
How do Idivide the start chip and how do I rebuy it?
Is it possible cooler up?
(Sorry I’m beginner)
 
Thank you
In that breakdown ,
How do Idivide the start chip and how do I rebuy it?
Is it possible cooler up?
(Sorry I’m beginner)
T5x10
T25x10
T100x7

Rebuys get 2xT500 and get change from another player. Use 5 x T100’s to color up the T5. Have one player buy up all the T5’s from other players and buy them from him.

Some players will have 1 to 4 T5’s left. You have three options for handling this:
  1. All loose T5’s get replaced with a T25.
  2. 1 and 2 T5’s lose them, 3 and 4 T5’s get a T25
  3. Learn how to do a race for extra chips. This is how casinos do it, but you’ll have to learn the process.
You’ll probably need a few T25’s, so buy a few from another player.
 
You could do this with 300 chips—100/100/80/20, assuming you’ll have 3 or 4 rebuys. 100/100/100/80 plus 20 T1000 chips will give you the option of running much deeper stacks.
I've been looking for something exactly like this. Thanks, dude.
 
You'll probably need 440 chips to play all structures you listed
10/10/7 starting at T5 for your T1K tourneys
8/8/4/7 starting at T25 for your T10K tourneys
Adding a few extra for colour ups leaves you with:
100/100/100/40/80/20 which goes from T5 all the way to T5K and allows for 10 rebuys.
 
T5x10
T25x10
T100x7

Rebuys get 2xT500 and get change from another player. Use 5 x T100’s to color up the T5. Have one player buy up all the T5’s from other players and buy them from him.

Some players will have 1 to 4 T5’s left. You have three options for handling this:
  1. All loose T5’s get replaced with a T25.
  2. 1 and 2 T5’s lose them, 3 and 4 T5’s get a T25
  3. Learn how to do a race for extra chips. This is how casinos do it, but you’ll have to learn the process.
You’ll probably need a few T25’s, so buy a few from another player.
Thankkkks
I always wanted to know how 59 color up
 
You'll probably need 440 chips to play all structures you listed
10/10/7 starting at T5 for your T1K tourneys
8/8/4/7 starting at T25 for your T10K tourneys
Adding a few extra for colour ups leaves you with:
100/100/100/40/80/20 which goes from T5 all the way to T5K and allows for 10 rebuys.
Thank you
I look this site
T25start 1k tounery
8/8/5/7. Does not turn well but
12/12/??/?? Was..so good
Is real?
I want
In the end, which configuration of which start chip is famous and popular and will make tourney easier
 
Thank you
I look this site
T25start 1k tounery
8/8/5/7. Does not turn well but
12/12/??/?? Was..so good
Is real?
I want
In the end, which configuration of which start chip is famous and popular and will make tourney easier

12/12/5/6 for T10K
So
100/120/120/80/60/20 which is 500 chips exactly. Covers your colour ups and rebuys, from T1K all the way to T10K.
 
100x T5
120x T25
120x T100
80x T500
60x T1000
20x T5000

500 chips - enough for 10 players + 1 rebuy each of any starting stack from T1K to T10K according to your needs above
So thank.you
I think
Is this ok? Please let me if you want to reduce or add chips. This break down
(I want to reduce chip if there is no problem)
If 25$Start game only ver
12/12/5/6. ×10
25$/100$/500$/1000$/5000$
120/120/050/060/000 25$Color up100$
000/150/050/060/000 100$Color up 500$
000/000/080/060/000 500$Color up 1000$
000/000/000/100/000 1000$Color up 5000$ Finish
Need chips
120/150/080/100/000. (450chip)
And rebuy need 5000$Chip20(470chip). ⇦which best?⇨ add rebuy need 1000$Chip50(500chips)

How do you color up with this breakdown
120x T25
120x T100
80x T500
60x T1000
20x T5000
 
120/120/50/60 base
30 x T500 can colour up all the T25 and T100
20 s T5000 for rebuy

end result: 120/120/80/60/20 = 400 chips
I understand, thank you. In the case of a $ 25 start, is it common to color up 25 and 100 together?
 
I understand, thank you. In the case of a $ 25 start, is it common to color up 25 and 100 together?
No, T25 get coloured up when they are no longer needed (no more Small blinds that are less than T100). You will still need T100 until Small blind is at least T500.
 
No, T25 get coloured up when they are no longer needed (no more Small blinds that are less than T100). You will still need T100 until Small blind is at least T500.
Switch 25 to 100 when t25 is no longer needed
If I don't need 100, change 100 to 500, right?
Same,,,500⇨1000
 
Yes, but the T500 will stay, you don't have enough chips for that if everyone rebuys.

25$ 120
100$ 120
500$ 50 stay
1000$60+(25/100up to 1000)15
5000rebuy chip...20+ (final color up 500⇨5000 and 1000⇨10000)15
120/120/50/75/35
B,,best??
When will be unable to rebuy
 
25$ 120
100$ 120
500$ 50 stay
1000$60+(25/100up to 1000)15
5000rebuy chip...20+ (final color up 500⇨5000 and 1000⇨10000)15
120/120/50/75/35
B,,best??
When will be unable to rebuy
I'm getting confused. I'm assuming this is the chip set (from above):

120/120/50/60 base
30 x T500 can colour up all the T25 and T100
20 s T5000 for rebuy

end result: 120/120/80/60/20 = 400 chips
 
I’m sorry . I was the way
Thank you for the advice
I'm getting confused. I'm assuming this is the chip set (from above):

120/120/50/60 base
30 x T500 can colour up all the T25 and T100
20 s T5000 for rebuy


end result: 120/120/80/60/20 = 400 chips
 
Just to write it all clearly, I've compiled this:

The Set (400 chips):
120X T25
120X T100
80X T500
60X T1000
20X T5000

Starting Stack (T10,000 for each player):
12X T25
12X T100
5X T500
6X T1000

Rebuys (total 10 players X T10,000):
20X T5000

Extra:
30X T500 left over to colour up the T25's and the T100's

The Game Play:
When it's time, you can replace 120X T25 with 6X T500.
When it's time to colour up the T100's, you can remove 120X T100 with 24X T500.

This leaves you with only T25 and T100 as "extra". In other words, there are no extra chips, and this is the PERFECT breakdown.

Thanks @allforcharity
 
Well, to colour up the T25 you can use 6x T500 to free up 30x T100 from stacks. You don't have to round to the nearest T500.
The T100 usually get removed much later, and then yes you would round to the nearest T500.
 
Well, to colour up the T25 you can use 6x T500 to free up 30x T100 from stacks. You don't have to round to the nearest T500.
The T100 usually get removed much later, and then yes you would round to the nearest T500.
Just to write it all clearly, I've compiled this:

The Set (400 chips):
120X T25
120X T100
80X T500
60X T1000
20X T5000

Starting Stack (T10,000 for each player):
12X T25
12X T100
5X T500
6X T1000

Rebuys (total 10 players X T10,000):
20X T5000

Extra:
30X T500 left over to colour up the T25's and the T100's

The Game Play:
When it's time, you can replace 120X T25 with 6X T500.
When it's time to colour up the T100's, you can remove 120X T100 with 24X T500.

This leaves you with only T25 and T100 as "extra". In other words, there are no extra chips, and this is the PERFECT breakdown.

Thanks @allforcharity
Wonderful thank you
If I can buy 100 more chips
Need to buy 100$1000$5000$ Extra?
 
Just to write it all clearly, I've compiled this:

The Set (400 chips):
120X T25
120X T100
80X T500
60X T1000
20X T5000

Starting Stack (T10,000 for each player):
12X T25
12X T100
5X T500
6X T1000

Rebuys (total 10 players X T10,000):
20X T5000

Extra:
30X T500 left over to colour up the T25's and the T100's

The Game Play:
When it's time, you can replace 120X T25 with 6X T500.
When it's time to colour up the T100's, you can remove 120X T100 with 24X T500.

This leaves you with only T25 and T100 as "extra". In other words, there are no extra chips, and this is the PERFECT breakdown.

Thanks @allforcharity
In my opinion it's too many T500. When coloring up, why would you add more T500? You never ever need to use more then 1 per bet since you also have T1000.

Having 5×T500 per player is fine, but don't add more when coloring up. Add T1000 instead, they are the work horse chips of the end game.

My 2 cents.
 
It's really not that many chips. 140-160 chips on the table between 2-3 players in the end game? You would save maybe 10-15 chips if you got extra T1000 rather than T500?

If you must, reduce T500 to 60 and increase T1000 to 70, then add 10 Bounty chips. Total still 400.
 
It's really not that many chips. 140-160 chips on the table between 2-3 players in the end game? You would save maybe 10-15 chips if you got extra T1000 rather than T500?
I see your point, but to me it's not just about the total chip count, it's also about adding chips that actually get used. T500 aren't used more than 1 per bet/call except if you're out of T1000s or if you're betting/calling all-in, in which case they aren't really "used" for lack of a better word, if you see what I mean.

You need up to 4 T1000 per bet. And even if you have T5000 chips in front of you, people still tend to use T1000 anyway when betting > 4000 since counting 1000s is so natural.

So my point is that I would never add more of a denom that won't be handled. YMMV.

Ps. I actually add T5000 chips from the first color-up, because I have all of the lower denom chips that will ever be in play in the starting stacks. It's just a matter of preference. :)

Pps. Another reason I don't add T500 that I just thought of is that in my structure they get colored off before the end, so it's a waste to add more. This is of course dependent on the structure, but if @Lototo is gonna run T10k with 10 players, there's a good chance the T500 will be colored off, and therefore it's a waste to add more of them.
 
Last edited:
...which brings me to this next point:
If 25$Start game only ver
12/12/5/6. ×10
25$/100$/500$/1000$/5000$
120/120/050/060/000 25$Color up100$
000/150/050/060/000 100$Color up 500$
000/000/080/060/000 500$Color up 1000$
000/000/000/100/000 1000$Color up 5000$ Finish
@Lototo, do I understand correctly that you mean to color-up T25 by introducing more T100, then color-up T100 by introducing more T500 etc?

This has two flaws:

1. If you feel the need to add more T100 at the first color-up, why didn't you have more from the start? Same question for adding T500 at the second color-up etc. There are usually less and less players for each color-up, meaning each player on average has more of each denom, so there is no need to add more.

2. It's a lot of extra, unnecessary work to add a bunch of T100 only to remove them a few levels later. Same for T500.

What I would do is to add T1000 at the first and T5000 at the later color-ups. At the first color-up in your scenario there's 10×12×T25 = 3000. So add 3×T1000, make change with the chips leader(s) for lower denoms so you can exchange everyone's T25. If you round up (which I recommend) you need another T1000.
At the second there's 10×12×T100=12000, so add 3×T5000, make change with the chips leaders, then color-up.

That way you don't do extra work, and you only need
120×T25
120×T100
50×T500
64×T1000 (or only 60 if you use T5000 for the first color-up as well. Yes, that would work)
Then add spares and add as many T5000 as you want to handle rebuys, deaper starting stacks, and of course color-ups.

My 3 cents :)
 
...which brings me to this next point:

@Lototo, do I understand correctly that you mean to color-up T25 by introducing more T100, then color-up T100 by introducing more T500 etc?

This has two flaws:

1. If you feel the need to add more T100 at the first color-up, why didn't you have more from the start? Same question for adding T500 at the second color-up etc. There are usually less and less players for each color-up, meaning each player on average has more of each denom, so there is no need to add more.

2. It's a lot of extra, unnecessary work to add a bunch of T100 only to remove them a few levels later. Same for T500.

What I would do is to add T1000 at the first and T5000 at the later color-ups. At the first color-up in your scenario there's 10×12×T25 = 3000. So add 3×T1000, make change with the chips leader(s) for lower denoms so you can exchange everyone's T25. If you round up (which I recommend) you need another T1000.
At the second there's 10×12×T100=12000, so add 3×T5000, make change with the chips leaders, then color-up.

That way you don't do extra work, and you only need
120×T25
120×T100
50×T500
64×T1000 (or only 60 if you use T5000 for the first color-up as well. Yes, that would work)
Then add spares and add as many T5000 as you want to handle rebuys, deaper starting stacks, and of course color-ups.

My 3 cents :)
Thank you
I’m not really doing the color up , but if I get a fraction of the 25$ Chip and the extra 25$Chip, do I need to round up?
Regardless of the breakdown ,, my travel poker tounerment was gone due to corona.. (f○○○。。。
 
Thank you
I’m not really doing the color up , but if I get a fraction of the 25$ Chip and the extra 25$Chip, do I need to round up?
Regardless of the breakdown ,, my travel poker tounerment was gone due to corona.. (f○○○。。。

There are a few ways of handling it:

1) Chip racing: After the color-up, 4 players have T25s left.
Player 1: 1×T25
Player 2: 3×T25
Player 3: 2×T25
Player 4: 2×T25

This is a total of 200 in chips, so all players compete for one of two T100 chips. Give them as many cards as they have T25 chips, i.e.
Player 1: 1 card
Player 2: 3 cards
Player 3: 2 cards
Player 4: 2 cards

The two players with the highest cards get a T100. One player cannot get both. If two players get the same value, e.g. they each get a Jack, then the suit plays in this order: Spades>Hearts>Diamonds>Clubs (reverse alphabetical order)

This approach means that you as a host will not have time to pee during the break, and you will get complaints from the players who lost the chip race.

A much better approach IMO is that each player with odd T25 get a T100. Then you can take a whiz, have a smoke and a few shots of tequila and still have time to check PCF before the break is over. And more importantly: No complaints from the whiney degenerates that you call "friends"! :tup:
 

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