Tourney Any suggestion to my Tourney structure ? (2 Viewers)

Oh yeah, love those 100k. And I would be using whatever excuse I can to get a bunch of T500 on the felt too.
Now that I think about it, this set makes a really nice T500 tournament set.
Hell yeah they are amazing. Someone on the Royal Pron thread made a custom set, with pink, light blue and yellow ones, they are amazing together.
 
I'm thinking about changing the amount of chips for a rebuy: from 10.000 (amount given for the buy-in) to 15.000.

What do you think?
 
I'm thinking about changing the amount of chips for a rebuy: from 10.000 (amount given for the buy-in) to 15.000.

What do you think?
Instead of a hard fixed amount, consider making the re-buy amounts a fixed number of big blinds (which will change the re-buy stack size based on the current big blind amount).
 
Instead of a hard fixed amount, consider making the re-buy amounts a fixed number of big blinds (which will change the re-buy stack size based on the current big blind amount).

Do you mean that if BBs are 300, I should give 30.000 chips (for 100 B) or 15.000 chips (for 50 BB)? Price would be the same?

What about the add-ons? Same principle?
 
Instead of a hard fixed amount, consider making the re-buy amounts a fixed number of big blinds (which will change the re-buy stack size based on the current big blind amount).
Here is what I have:
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What do you think?
 
Instead of a hard fixed amount, consider making the re-buy amounts a fixed number of big blinds (which will change the re-buy stack size based on the current big blind amount).
I haven't heard this proposal before. Care to elaborate further? And if you were to use it, at what point in the tournament do you cut off rebuys?
 
Instead of 500/1k/5k/25k at 10/10/7/2 wouldn't it be simpler to do T1k base at 10/8/6 or something? Fewer chips, fewer denoms, no chip that's only 2x another chip.
 
Instead of 500/1k/5k/25k at 10/10/7/2 wouldn't it be simpler to do T1k base at 10/8/6 or something? Fewer chips, fewer denoms, no chip that's only 2x another chip.
You can do that. @upNdown will be along to soon point out that you may as well just do 1/5/25 at that point :).

As one who uses this structure regularly, I really don't mind the 2x jump at the start. My tournament structures are always based on repeating levels that are every chip in play times 2-4, 3-6, 4-8, 6-12, 8-16 with optional levels of 1-1, 1-2, and 1-3 at the start. To me, there are advantages to having those optional levels with a 2x chip.

1) The color up of a 2x chip takes place after playing the 3-6 level (1500-3000), so adding the use of T500s prolongs the color up just enough to a good spot for a break (4 or 5 levels depending on how many of the optional levels are used). In other bases, the T100 and T500 color ups would take place just a couple levels apart.

2) Since it's a 2x chip, I take advantage and only put out a few in each starting stack (usually my starting stacks are 6/12/12/x or 4/8/8/x of T500/1000/5000/25,000 where x is the number of T25,000 chips needed to make the starting stack.) This means I am actually removing only about half of the chips at the first color up that I would otherwise be removing in other bases.
 
As one who uses this structure regularly, I really don't mind the 2x jump at the start.
In many ways, it's really not much different than using 50c chips in a 50c/$1 cash game. Works perfectly fine, and you won't need as many lowest-denom chips as you would otherwise.
 
Instead of 500/1k/5k/25k at 10/10/7/2 wouldn't it be simpler to do T1k base at 10/8/6 or something? Fewer chips, fewer denoms, no chip that's only 2x another chip.
I think it's better that way, so you can do smaller blind levels (500/1k, 1000/1500...) which you can really while using a 1K structure, or you'd need to change the starting stack.

Plus, I have already 100 T500 so may as well use them lol.
 
You can do that. @upNdown will be along to soon point out that you may as well just do 1/5/25 at that point :).

As one who uses this structure regularly, I really don't mind the 2x jump at the start. My tournament structures are always based on repeating levels that are every chip in play times 2-4, 3-6, 4-8, 6-12, 8-16 with optional levels of 1-1, 1-2, and 1-3 at the start. To me, there are advantages to having those optional levels with a 2x chip.

1) The color up of a 2x chip takes place after playing the 3-6 level (1500-3000), so adding the use of T500s prolongs the color up just enough to a good spot for a break (4 or 5 levels depending on how many of the optional levels are used). In other bases, the T100 and T500 color ups would take place just a couple levels apart.

2) Since it's a 2x chip, I take advantage and only put out a few in each starting stack (usually my starting stacks are 6/12/12/x or 4/8/8/x of T500/1000/5000/25,000 where x is the number of T25,000 chips needed to make the starting stack.) This means I am actually removing only about half of the chips at the first color up that I would otherwise be removing in other bases.

Yeah this would work too:

4 x T500
8 x T1000
8 x T5000
2 x T25000

Less chips per starting stack needed.

Things is it would actually make me buy more T1000 and T5000 than with me previous scheme.

EDIT: actually not really it would remain the same.

I think I'll do it like this:


I have this many chips at the moment:

T500 x 100
T1000 x 50 (going to buy 50 more)
T5000 x 25 (going to buy 75 more)
T25000 x 0 (going to buy 50)
T100.000 x 25

So my total for tourneys of 9 players (let's say 10) with around 25 stacks in total with rebuys etc.:

Total chips:

T500 x 100
T1000 x 100
T5000 x 100
T25000 x 50
T100.000 x 25

This makes for 40 starting stacks including bonus (110k per)

Chips per starting stack:

100.000 chips per starting stack:

T500 x 10
T1000 x 10
T5000 x 7
T25000 x 2

OR

T500 x 4
T1000 x 8
T5000 x 8
T25000 x 2

Blinds start at 500/1000 (100 BB)
 
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4 x T500
8 x T1000
8 x T5000
2 x T25000

Less chips per starting stack needed.
Yup,

Designing your starting stack is a trade off between how many chips are required versus how much change making will be needed. I would say this is the smallest stack that's workable for base T500, but you will probably need players that are good with making change for this to work.

My set being 100/200/200/100 I can get 16 stacks of 6/12/12/x in play and my fields are almost never bigger than that. So I use that to cut down on some change making. I can do 25 stacks of 4/8/8/x in a pinch as well.

One hidden benefit to the 2x jump between 500 and 1000 is you never have to return more than one chip when breaking a T1000 if it's part of a bet.

So my total for tourneys of 9 players (let's say 10) with around 25 stacks in total with rebuys etc.:

Total chips:

T500 x 100
T1000 x 100
T5000 x 100
T25000 x 50
T100.000 x 25

This makes for 40 starting stacks including bonus (110k per)

To clarify...

If you do 10/10/7/2 you have 10 starting stacks and about 30 additional rebuy stacks available.

If you do 4/8/8/2 you have 12 starting stacks available (and a 13th stack you can make from 2/4/4/3. this still gives you a large surplus of T500 chips as you would only use 50), and then roughly 30 rebuy stacks available.

If you do 6/12/12/1 you have 8 starting stacks available (and a 9th stack you can make from 2/4/4/3, still with a surplus of T500 chips.) and roughly 32 rebuy stacks available.

So yes, no matter how you slice it, it's about 40 stacks one way or another. I think all these options are viable, trial-and-error probably the best way to figure out what works for your group.
 
Instead of a hard fixed amount, consider making the re-buy amounts a fixed number of big blinds (which will change the re-buy stack size based on the current big blind amount).
I'm trying to figure out how this may work.

Someone may as well wait for the last possible level to rebuy, in order to get more chips for the same price.
 
Instead of a hard fixed amount, consider making the re-buy amounts a fixed number of big blinds (which will change the re-buy stack size based on the current big blind amount).

So, I've had my first tourney with this new structure and it worked great!

Having rebuys/ add-ons based on a number of blinds (in my case 100 BB) had more people rebuying/adding-on, as a matter of fact, everyone added-on before the end of the first break.

Now I was quite short with the amount of chips, I only could do one extra add-on.
So I'm thinking whether I should buy more chips - again - or give less BBs for rebuys and add-ons, maybe 50 BBs or 100 SBs, what do you think?
 
So, I've had my first tourney with this new structure and it worked great!

Having rebuys/ add-ons based on a number of blinds (in my case 100 BB) had more people rebuying/adding-on, as a matter of fact, everyone added-on before the end of the first break.

Now I was quite short with the amount of chips, I only could do one extra add-on.
So I'm thinking whether I should buy more chips - again - or give less BBs for rebuys and add-ons, maybe 50 BBs or 100 SBs, what do you think?
100bb as a rebuy sounds too deep to me, at some point you would end up with the person rebuying having a bigger stack than most players still in the game which doesn't seem like what i want to encourage in a structure.
 
100bb as a rebuy sounds too deep to me, at some point you would end up with the person rebuying having a bigger stack than most players still in the game which doesn't seem like what i want to encourage in a structure.

Yeah true, should it be 50 BB then?
 
Yeah true, should it be 50 BB then?
I do fixed amount for rebuys so I don't have experience with this but that certainly seems more reasonable. I guess you could do starting stack or 50bb, whichever is greater. When is your cutoff for rebuys?
 
I do fixed amount for rebuys so I don't have experience with this but that certainly seems more reasonable. I guess you could do starting stack or 50bb, whichever is greater. When is your cutoff for rebuys?
So basically we have a starting stack of 100 BBs with 100k chips.

End of rebuys by the end of the first break, only one add on per player during the first break.
During last session, each rebuy and add-on gave the players 100 current big blinds, so 300k chips before the break.
 
Seems like using rebuys to match a set number of BB would add a strategy outside the game itself to angling the tourny. I wouldn’t go for it, personally.
 
Seems like using rebuys to match a set number of BB would add a strategy outside the game itself to angling the tourny. I wouldn’t go for it, personally.

What do you mean? Players could indeed "surrender" their chips if they had let's say 10 BB.
But rebuy-ing the original stack at level 4 where it only gives you 30 BB would be quite demotivating.
 
Yeh it just seems unfortunate to buy in for more than someone who hasn’t lost any chips or is even up in chips from the start.

Could punish some strategy’s, or annoy players who were slow playing / without intention to rebuy.
 

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